dakeyne wrote:Hi all, Paul here, new member :-)
Been using Panotour Pro for a few weeks now and getting the hang of it nicely. So far, published very small tours with maximum 2 x 360 views therein (with 'ambience' sound) and found to be instant load up on desktop and mobile devices. However, I've just published my biggest tour which contains 10 x 360 images (again, with ambience audio) and have found that when loaded first screen on a mobile device (iPad/iPhone etc, with either home wifi or 3G etc) that flicking to 'next pano' usually results in a very pixelated rendering of the image, as if not fully loaded in resolution. If left for maybe 30 seconds or longer, then the image(s) get sometimes go full resolution.
I've noticed this ten image tour also is a touch slow on screen 1 load up even on a laptop or PC (with good wifi connection).
Has anyone noticed this pixelated image quality on larger tours? Am I perhaps rendering at too high a jpg quality (currently at '9')? or, is it perhaps because that every 'view' holds an MP3 (@192kbps) perhaps??
Thanks guys
Paul
dakeyne wrote:Hi Mediavets
Thanks for the warm welcome.
First up, I forgot to add the actual URL for this tour, so here it is..
http://tours.dakeynephotography.com/Ses ... h2014.html
The source Equi images are:10500 X 5300 approx each one ..eek, that sounds way too large...?
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