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Video-stitching software: Autopano Video Pro 3.0 Beta 1

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The Kolor team is delighted to announce that a first beta version for Autopano Video Pro 3.0 is now available.
All registered Autopano Video Pro 2.x users can try this new version for free and without watermarks for a limited period of time. Simply enter your Autopano Video Pro 2 license key in the registration window and you’ll be good to go!

What’s new?

D.WARP for 3 to 7 cameras rigs

Our unique parallax compensation technology, D.WARP, is now compatible with set-ups of 3 cameras or more, fully spherical or not. One currently known limitation are cases where 3 cameras overlap in the scene.We have also added a new D.WARP preset: the “still” mode, which works like the range stitching algorithm by using different positions in your selected range to compute an average D.WARPing of the scene.

GPU – CUDA accelerations

This is a major improvement for Autopano Video Pro. If you are running under Windows with a recent NVidia GPU and up-to-date drivers you can enjoy a 3x gain in terms of performances for the previewing and the rendering.For now this feature is not yet compatible with every AVP feature (see the changelog to see which features are unsupported). When you are doing something unsupported by CUDA the software will automatically fall back to the old mode: OpenGL. You can always see which mode is currently used by look a the top of the preview: “Realtime preview – OpenGL or Cuda”.The software capabilities will highly depend on your NVidia card and driver versions. We recommend using at least a GTX 760.

Display frontiers in the preview

The beta 1 version allows you to display the frontiers between your cameras directly into the preview. We added a small icon for that under the preview.

Roadmap to final release

We decided to go with a very incremental update policy for the Alpha – Beta period. We will release new updates as often as possible until we have a release candidate. A lot of cool stuff is coming!
We hope to get plenty of feedback on this new version, it is important for users to post their feedback, comments and bug reports in the right forum.
If you want more info about Autopano Video Pro 3.0 take a look at the change log below:
Changelog for Autopano Video Pro 3.0 Beta 1

Main changes

This is the first Beta version of Autopano Video 3.0. and it coming with a lot of great features! The D.WARP is now compatible with any rig with 3 or more cameras. We added CUDA accelerations to the Windows version, the rendering and the preview playback can now be 3 times faster!

Even if this is a 3.0 version, you have to register this version with a v2 key, which will be accepted all throughout the alpha-beta testing phase. This means that this version is time-locked, and will lock itself (removing the registration) around the time a new alpha, beta or the final release comes. When the final version is released, you will need an upgraded version 3 key to use the software. If you've lost your license key, you can retrieve it at any time from your user account.


D.WARP with 3 cameras or more

The D.WARP technology is now compatible with set-ups of 3 cameras or more, fully spherical or not. One currently known limitation are cases where 3 cameras overlap in the scene. We also added a new D.WARP preset: the "still" mode. This is a static D.WARP for your video segment, using different positions in your selected range to compute a medium D.WARPing of the scene like the range stitching algorithm.


GPU - CUDA accelerations

This is a major improvement for Autopano Video Pro. If you are running under Windows with a recent NVidia GPU and up-to-date drivers you can enjoy a 3x gain in terms of performances for the previewing and the rendering.

For now this feature is not compatible with every AVP feature: stereo, masking markers, timecode burn-in, watermarks, patches, etc. When you are doing something unsupported by CUDA the software will automatically fall back to the old mode: OpenGL. You can always see which mode is currently used by look a the top of the preview: "Realtime preview - OpenGL or Cuda". Please also note that the CUDA accelerations have only been enabled for 2 or 6 cameras, we will be testing other set-ups and add the support as soon as possible.

The software capabilities will highly depend on your NVidia card and driver versions. We recommend using at least a GTX 760. For now 4K UHD inputs are not supported.

The audio output is not implemented in the CUDA mode, we will work on that as soon as possible, by this time you can always add it in post production. Make sure to take a look at the known issues section at the end of the change log.


Display frontiers in the preview

The beta 1 version allows you to display the frontiers between your cameras directly into the preview. We added a small icon for that under the preview.


Roadmap to final release

We decided to go with a very incremental update policy for the Alpha - Beta period. We will release new updates as often as possible until we have a release candidate. A lot of cool stuff is coming!


Compatibility

Autopano Video 3.0 requires at least Windows 7 or Mac OS X 10.10.


Fixes since 3.0.0 Alpha 3

- [ALPS-1074] : [BUG] Crash when rendering UHD or HD from AVP with CUDA
- [ALPS-1075] : [BUG] Out of memory error when changing blending mode on CUDA
- [ALPS-1076] : [BUG] 360 boundary conditions not respected with CUDA
- [ALPS-1077] : [BUG] Green rendering on CUDA
- [ALPS-1142] : [BUG] CUDA memory leak when seeking in the preview
- [ALPS-1143] : [BUG] CUDA color correction wrongly applied
- [ALPS-1152] : [BUG] CUDA rendering is not working with 2.7K inputs
- [ALPS-1155] : [BUG] GPGPU - CUDA rendered videos are slower than real time
- [ALPS-1158] : [BUG] Drag'n'dropping a CineForm render in the batch won't render the right project size
- [ALPS-1220] : [BUG] Audio rendered not compatible with Adobe apps
- [ALPS-1268] : [BUG] Reduce Kava file size when warp is computed
- [ALPS-1283] : [BUG] Size limit (8192) to switch from GPU to CPU was not set correctly for videos
- [ALPS-1317] : [BUG] Batch manager does not display the correct rendering engine
- [ALPS-1318] : [BUG] Masks are not discarded when computing rig topology for D.WARP
- [ALPS-1335] : [BUG] Crash in Omni Importer when seeking in chaptered videos
- [ALPS-1347] : [BUG] Artifacts in label map used in topology
- [ALPS-483] : Display stitch lines in AVP
- [ALPS-918] : CUDA Blending mode support
- [ALPS-1221] : Enable GPGPU (CUDA) mode
- [ALPS-1229] : Not full spherical rig support in D.WARP
- [ALPS-1248] : Change processing settings for GPU/CPU/KGPU
- [ALPS-1273] : Constant D.Warp over range

Known Issues

- [ALPS-1359] : CUDA rendering widths must be multiple of 128
- [ALPS-1360] : CUDA not compatible with 4K UHD inputs
- [ALPS-1135] : D.WARP not compatible with STEREO mode in AVP
- [ALPS-1230] : D.WARP not compatible with patches
- [ALPS-1361] : No Audio output with CUDA
- [ALPS-1362] : Timecode burn-in not compatible with CUDA
- [ALPS-1363] : Stereo mode not compatible with CUDA
Changelog for Autopano Video Pro 3.0 Alpha 3

Main changes

This is the third Alpha version of Autopano Video 3.0. The D.WARP feature is now compatible with rigs from 3 to 7 cameras. And now you can export invidual warp video from AVP

Even if this is a 3.0 version, you have to register this version with a v2 key, which will be accepted all throughout the alpha-testing phase. This means that this version is time-locked, and will lock itself (removing the registration) around the time a new alpha, beta or the final release comes. When the final version is released, you will need an upgraded version 3 key to use the software. If you've lost your license key, you can retrieve it at any time from your user account.

D.WARP from 3 to 7 cameras rigs

The D.WARP technology is now compatible with rigs from 3 to 7 cameras, including the Z CAM S1. The feature has been approved for some rigs listed in the interface but you can use it with any full spherical configuration.

Individual camera export for post processing

From the new batch renderer you are now able to export individually each camera warped on the sphere. You will have an alpha layer if you are using CineForm 'high' 4444 or ProRes 4444 XQ. This allow you to work on your stitching / cutting / masking in a post processing software. To use this feature you just need to check the box 'export individual video' in the render window.

Roadmap to final release

We decided to go with a very incremental update policy for the Alpha - Beta period. We will release new updates as often as possible until we have a release candidate. A lot of cool stuff is coming!

Compatibility

Autopano Video 3.0 requires at least Windows 7 or Mac OS X 10.10.

Fixes since 3.0.0 Alpha 2:

- [ALPS-1063] : [BUG] Color correction progress bar is not progressive anymore
- [ALPS-1081] : [BUG] Crash when warping a generic rig
- [ALPS-1091] : [BUG] OpenCL.dll missing on Windows 10 Creator Update
- [ALPS-1181] : [BUG] crash on parallax compensation quit
- [ALPS-1227] : [BUG] Gear 360 - 2017 videos crash in AVP
- [ALPS-1232] : [BUG] Photo Timelapses not detected in Omni Importer
- [ALPS-1036] : Generic corner extraction for N cameras (no holes)
- [ALPS-1038] : Insure consistency between different D.WARP states
- [ALPS-1141] : Individual layer export with alpha
- [ALPS-1179] : Update AVP new CLUF/EULA
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