shadows44 wrote:..., a good idea would also to have information not only about the minimum requirements, but also about how graphic cards compete against one another
shadows44 wrote:...(by the way, is GPGPU used in both processes, or only during rendering ?)
shadows44 wrote:...to buy a new graphic card soon, and who would like to know if putting an extra 50 bucks in it will make a huge difference on not.
As APG is still in Alpha stage, I'm not not in favor of benchmark now, waiting final v2.0.
If you read post here, you shall know what process are using GPGPU in Alpha, in final v2.0, in future version for smartblend.
So impossible to say, except "buy a new computer" when you fill that you will certainly get benefit for the money you spent.
Anyway, none of this websites will test using GPGPU with APP/APG or others picture softwares like DxO Optics, Photoshop...
AlexandreJ wrote:I will try to make a sticky note on what is a good configuration to run APG 2.
Hardware - Video Card
Our GPGPU system put these constraints on the hardware :
* OpenGL 2.0 or over
* Minimal number of texture unit : 2
* needed opengl feature : GL_ARB_texture_float, GL_ARB_texture_rectangle, GL_EXT_framebuffer_object
* 256 MB Memory
Vendors :
* NVidia or ATI
* we don't have much experience with other GPU that supports GPGPU ( intel, etc )
mediavets wrote:Is there any benefit from having more than one GPU card?
Does APP/APG make any use of more than one GPU? If so is ATI Crossfire better than NVidia's SLI?
mediavets wrote:Is there any benefit from having more than one GPU card?
Does APP/APG make any use of more than one GPU? If so is ATI Crossfire better than NVidia's SLI?
jriley wrote:All of this makes me wonder: how absolute is the 256MB VRAM requirement? Moving the preview around was silky-smooth.
HansKeesom wrote:Sorry but you seem to make a conclusion which is unjustified. Requirements are about the minimal you should have to make the system/software working in a decent way. That has not changed from APG2 to APG3 which is a good thing but also expected.
APG3 has new functionality in the editor which will work with the same GPU that are in the APG2 requirements but will/might greatly benifit from a good GPU.
APG3 does not require a faster GPU but problably has more reasons then APG2 in itself that make you wanne get one.
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