Destiny wrote:You treat the clouds like moving people and use the Mask Editor Points I guess.. Have you tried to use them...
Destiny...
HansKeesom wrote:Hi,
Been shooting on a day with partly blue skies and beautifull clouds. However, it was windy so the clouds moved a lot. So not a good place to have control points. How to avoid/remove control points in blue and white areas when they are above 30 degrees above the horizontal?
HansKeesom wrote:In the end the couds look good but they seems to distort the rest of the picture every now and then. They certainly increase the RMS
klausesser wrote:
Delete all links between sky and ground and link the images manually together by correcting each image seperately.
Klaus
klausesser wrote:Definitely preferable in this situations is a head writing xml-data for the positions. But you can also have a pattern manually!
Using the masking-tool wouldn´t help much - APG usually blends clouds anyway . . to a certain amount.
If you have ghosts nevertheless: edit them on the equirectangular image using Photoshop. That way you have better control over them.
Klaus
HansKeesom wrote:Still on a manuall head so not using xml.
leifs wrote:HansKeesom wrote:Still on a manuall head so not using xml.
I have made me a lightweight alternative to my VRdrive, based on Nodal Ninja pole rotator and foot plate.
It is hardware set up for a 30mm FF eq lens and it makes full spheres.
I have "reverse enginered" a XML-file for it. In that way the featureless images in the sky is placed in the right place.
So beeing on a manual head does not exclude using Papywizard import with a XML-file.
leifs
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