osmica wrote:I have a very important feature request for Kolor Team. I already mentioned that in another topic but maybe you forgoth or I added it in the wrong position of this forum.
Directional sound is a great function and it works very well. But problem is that background sounds still play when directional sound is in the sound range. Users need to listen 2 sounds at same time and there is no way to listen only video sound, for example.
It is needed to add a checkbox in: Display/Video spot - stop background sounds in sound range
Can you do that?
Can I expect it soon?
Kind regards,
Toni
benji33 wrote:Yes, different entities, but the volume is set for all and 3D sound volume raise until the spot is centered in the view. So stop the background sound when 3D sound is detected will result of a very little sound if the view is not centered on the spot.
<action name="changevolume">
tween(sound[sound1].volume, 0);
tween(sound[sound2].volume, 1);
tween(sound[sound3].volume, 0.5);
</action>
Users browsing this forum: No registered users and 2 guests