North smartphone = North panotour  

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North smartphone = North panotour

by tarrinos » Tue Jan 02, 2018 2:57 pm


I'm trying to make an augmented reality game outdoors.

For that I need the panos displayed on my smartphone correspond to the reality present in front of the player.

In panotour I activate the gyro and I hold all my panos north ... But it does not work, my visit always starts in the direction of the phone at the launch of the web link.

Do I use the right method? Is gyro2.js able to use the phone's hardware?

Thank you in advance,


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Re: North smartphone = North panotour

by Annis » Mon Jan 08, 2018 1:49 pm

There is no default/custom view in VR Mode, so your panoramas need to be aligned from the stitching.
If they aren't aligned, you can check the option in the project properties > VR Mode > "Use default view of each scene" . This option will not be using your default view or custom view like in the normal tour, it uses the default view as a reference point or north to align the panorama. ... ode#Scenes

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