*Apologies, re-posting here in the correct section (Panotour Pro 2, not 1.8)*
Hi all, Paul here, new member :-)
Been using Panotour Pro for a few weeks now and getting the hang of it nicely. So far, published very small tours with maximum 2 x 360 views therein (with 'ambience' sound) and found to be instant load up on desktop and mobile devices. However, I've just published my biggest tour which contains 10 x 360 images (again, with ambience audio on each view) and have found that when loaded first screen on a mobile device (iPad/iPhone etc, with either home wifi or 3G etc) that flicking to 'next pano' usually results in a very pixelated rendering of the image, as if not fully loaded in resolution. If left for maybe 30 seconds or longer, then the image(s) sometimes go full resolution. http://tours.dakeynephotography.com/Ses ... h2014.html
I've noticed this ten image tour also is a touch slow on screen 1 load up even on a laptop or PC (with good wifi connection).
Has anyone noticed this pixelated image quality on larger tours? Am I perhaps rendering at too high a jpg quality (currently at '9')? or, is it perhaps because that every 'view' holds an MP3 (@192kbps) perhaps??
(Source equi jpg pixel resolution approx 10,600 x 5300 pxs)