Feet / Tripod in photo  

All things panoramic.
An open forum for every topic on photography, panoramas, IT or related.
no avatar
shoeblade
New member
 
Posts: 7
Joined: Sun Feb 19, 2006 8:27 am

Feet / Tripod in photo

by shoeblade » Sun Feb 19, 2006 8:28 am

Hello,
How do you guys prevent your feet / tripod from appearing in a 360 x 180 sphere panorama?

no avatar
refsvik
Member
 
Posts: 10
Joined: Sun Feb 12, 2006 2:22 am
Location: Lillehammer, Norway

by refsvik » Sun Feb 19, 2006 3:09 pm

shoeblade wrote:Hello,
How do you guys prevent your feet / tripod from appearing in a 360 x 180 sphere panorama?

Take a separate handheld shot and use Photoshop distort tool to fix the faulty downshot when it comes out of CubicConverter. Either that or place a nadir logo that covers the entire area including panohead base and the feet sticking out.

Kjell Are

no avatar
shoeblade
New member
 
Posts: 7
Joined: Sun Feb 19, 2006 8:27 am

by shoeblade » Sun Feb 19, 2006 7:30 pm

What is a nadir logo and how do you make one? How would you pull something like this off : http://www.panoramas.dk/fullscreen6/f7-venice-gondola.html ?

no avatar
refsvik
Member
 
Posts: 10
Joined: Sun Feb 12, 2006 2:22 am
Location: Lillehammer, Norway

by refsvik » Mon Feb 20, 2006 3:20 pm

shoeblade wrote:What is a nadir logo and how do you make one? How would you pull something like this off : http://www.panoramas.dk/fullscreen6/f7-venice-gondola.html ?

Nadir is the point below the observer. More on nadir here or elsewhere via Google:
http://www.enchantedlearning.com/subjects/astronomy/glossary/indexn.shtml

I would place a logo to cover my panohead base+tripod feet with a circular logo using Photoshop after I extracted the down face of a quicktime vr cube using CubicConverter.

Or if I am very fuzzy, I would do it like this:
http://fromparis.com/tests/video_make_a_vr_01/test1.mov

Best regards,

Kjell Are

no avatar
mbanas
New member
 
Posts: 1
Joined: Mon Mar 13, 2006 7:29 pm

by mbanas » Sat Mar 18, 2006 5:58 pm

refsvik wrote:Or if I am very fuzzy, I would do it like this:
http://fromparis.com/tests/video_make_a_vr_01/test1.mov

Thankfully, je parle francais... ;-)
That's great, even if he makes it seem very easy. I loved the "jam interlude" and the use of the Warp tool in CS2.

Of course, it is also possible to do the Nadir patch as a separate project (non-templated) directly in PTMac or PTGui. Or to simply transform the equirectangular coordinates to show the top and bottom on the sides in Photoshop using Flexify (www.flamingpear.com) and retouch the Zenith and Nadir there, then return it to conventional equirectangular for QTVR or other use.

-Mark


Return to Open discussion

Who is online

Users browsing this forum: No registered users and 1 guest

cron