AVP - Rolling Shutter plus D.WARP?  

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AVP - Rolling Shutter plus D.WARP?

by decurgia » Tue Aug 22, 2017 8:51 am

Hi all

I recently went to record three bicycle races at our local velodrome. I was able to render one race so far: https://youtu.be/9OJDmis_dM8

Sadly the other two videos crash AVP 3.0 RC2 after calculating D.WARP - when I hit the save button.

- Does it make sense to compute D.WARP in my case? The camera is mounted to a tripod.
- Does it help to tick the "rolling shutter compensation" while computing D.WARP? Or should I just use one of these features?


I did record the race with a GoPro Omni rig in 1440p / 50fps (I'm living in Europe). Sadly the video created does not look smooth on YouTube, so I think the next recording will be done in 2,7k / 25fps.

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Re: AVP - Rolling Shutter plus D.WARP?

by olivierbo » Wed Aug 23, 2017 1:29 pm


Would you retry with AV 3 RC3 and let us know?
Does the video seem smooth when played locally on a computer?
You do not need to compute DWARP if you do not have close objects with parallax issues.
Also, if you do not need a video up to 4K, you can shoot at 960p @ 120fps. It will give you a (almost) 4K 360 video file.

Let me know.


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