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 Post subject: Hotspot alignment
PostPosted: Thu Jul 25, 2013 7:31 am 
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Hi,
How could I align rectangles Hotspots?
(paintings in an exhibition of paintings)


Tks,


Last edited by teddy on Thu Jul 25, 2013 7:55 am, edited 1 time in total.

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 Post subject:
PostPosted: Thu Jul 25, 2013 8:38 am 
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teddy wrote:
Hi,
How could I align rectangles Hotspots?
(paintings in an exhibition of paintings)


Tks,

What is the problem?

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 Post subject:
PostPosted: Thu Jul 25, 2013 8:42 am 
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On the same wall, I need to align at top the 10 hotspots. How could I?


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PostPosted: Thu Jul 25, 2013 8:43 am 
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Hotspots are objects. And objects must be align...at the top, bottom....etc.


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 Post subject:
PostPosted: Thu Jul 25, 2013 8:51 am 
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Hi.. Often this can be a pain.. What I would do, is go to FullScreen in the spot editor, zoom in as much as you can on the target feature, then drawer your rectangle, starting at top left and clockwise... If you still need more fine tuning, you can do that using the XML code.. I posted up a xy coordinates guild somewhere but I do not know what it is..

Destiny...

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 Post subject:
PostPosted: Thu Jul 25, 2013 8:54 am 
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Tks Destiny,


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 Post subject:
PostPosted: Thu Jul 25, 2013 10:06 am 
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Teddy do you have access to the code......in the code you can allign them easy enough. Just open the .xml in an editor.....and edit them by hand and save under the same name.

<hotspot name="spot3" onclick="looktohotspot(get(name)); loadscene('scene_Tuin',null,MERGE,BLEND(1));" style="hotspot_ani_black" onhover="showtext(Naar de tuin...,BUTTONSTYLE)" zoom="false" atv="-10" ath="-100"/>

This is how a HOTSPOT looks in the .xml......just set all the atv at the same number and voila (pardon my French :)), job done.

Greets, Ed.

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 Post subject:
PostPosted: Thu Jul 25, 2013 1:18 pm 
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Tks, Ed.


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