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Papywizard application error

PostPosted: Tue Nov 22, 2011 7:53 am
by mamoo
Hi All
It occurred in a sequence of mosaic mode shooting Papywizard.
Connection method: Bluetooth
OS: Windows XP SP3
Convergence: The Force Quit Applications Only
Code, property data errors logged in Event Viewer
Code: Select all
0000: 41 70 70 6c 69 63 61 74   Applicat
0008: 69 6f 6e 20 46 61 69 6c   ion Fail
0010: 75 72 65 20 20 70 61 70   ure  pap
0018: 79 77 69 7a 61 72 64 2e   ywizard.
0020: 65 78 65 20 32 2e 31 2e   exe 2.1.
0028: 32 31 2e 30 20 69 6e 20   21.0 in
0030: 75 6e 6b 6e 6f 77 6e 20   unknown
0038: 30 2e 30 2e 30 2e 30 20   0.0.0.0
0040: 61 74 20 6f 66 66 73 65   at offse
0048: 74 20 36 61 33 32 37 34   t 6a3274
0050: 66 63 0d 0a               fc..

The code below is the log file.
Code: Select all
2011-11-22 14:07:19,562::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '15.7', 'roll': '0.0', 'pitch': '4.6'}
2011-11-22 14:07:21,108::Main::DEBUG::ShootController.__onShootingUpdate(): index=(58, 7, 8), yaw=15.7, pitch=4.6, state=ok, next=None
2011-11-22 14:07:21,171::Shooting::DEBUG::Shooting.start(): position index=(59, 6, 8), yaw=10.5, pitch=4.6
2011-11-22 14:07:21,171::Main::DEBUG::ShootController.__onShootingUpdate(): index=(59, 6, 8), yaw=10.5, pitch=4.6, state=None, next=True
2011-11-22 14:07:21,250::Shooting::DEBUG::Shooting.start(): pict #59 of 104, index=(59, 6, 8), yaw=10.5, pitch=4.6
2011-11-22 14:07:21,250::Main::DEBUG::ShootController.__onShootingUpdate(): index=(59, 6, 8), yaw=10.5, pitch=4.6, state=None, next=True
2011-11-22 14:07:21,265::Shooting::INFO::Moving
2011-11-22 14:07:21,280::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:07:21,280::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 10.5
2011-11-22 14:07:21,328::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to -4.6
2011-11-22 14:07:26,078::Shooting::INFO::Stabilization
2011-11-22 14:07:26,078::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:07:26,578::Shooting::INFO::Shutter cycle
2011-11-22 14:07:26,578::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:07:26,578::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:07:27,233::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=10.5, pitch=4.6, roll=0.0
2011-11-22 14:07:27,233::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '59'}
2011-11-22 14:07:27,233::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h07m27s, attr={}
2011-11-22 14:07:27,233::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '10.5', 'roll': '0.0', 'pitch': '4.6'}
2011-11-22 14:07:28,796::Main::DEBUG::ShootController.__onShootingUpdate(): index=(59, 6, 8), yaw=10.5, pitch=4.6, state=ok, next=None
2011-11-22 14:07:28,842::Shooting::DEBUG::Shooting.start(): position index=(60, 5, 8), yaw=5.4, pitch=4.6
2011-11-22 14:07:28,858::Main::DEBUG::ShootController.__onShootingUpdate(): index=(60, 5, 8), yaw=5.4, pitch=4.6, state=None, next=True
2011-11-22 14:07:28,905::Shooting::DEBUG::Shooting.start(): pict #60 of 104, index=(60, 5, 8), yaw=5.4, pitch=4.6
2011-11-22 14:07:28,905::Main::DEBUG::ShootController.__onShootingUpdate(): index=(60, 5, 8), yaw=5.4, pitch=4.6, state=None, next=True
2011-11-22 14:07:28,937::Shooting::INFO::Moving
2011-11-22 14:07:28,953::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:07:28,953::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 5.4
2011-11-22 14:07:29,000::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to -4.6
2011-11-22 14:07:33,828::Shooting::INFO::Pause shooting
2011-11-22 14:07:43,780::Shooting::INFO::Resume shooting
2011-11-22 14:07:43,780::Shooting::INFO::Stabilization
2011-11-22 14:07:43,796::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:07:44,296::Shooting::INFO::Shutter cycle
2011-11-22 14:07:44,296::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:07:44,296::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:07:44,953::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=5.4, pitch=4.6, roll=0.0
2011-11-22 14:07:44,953::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '60'}
2011-11-22 14:07:44,953::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h07m44s, attr={}
2011-11-22 14:07:44,953::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '5.4', 'roll': '0.0', 'pitch': '4.6'}
2011-11-22 14:07:46,500::Main::DEBUG::ShootController.__onShootingUpdate(): index=(60, 5, 8), yaw=5.4, pitch=4.6, state=ok, next=None
2011-11-22 14:07:46,546::Shooting::DEBUG::Shooting.start(): position index=(61, 4, 8), yaw=0.3, pitch=4.6
2011-11-22 14:07:46,562::Main::DEBUG::ShootController.__onShootingUpdate(): index=(61, 4, 8), yaw=0.3, pitch=4.6, state=None, next=True
2011-11-22 14:07:46,625::Shooting::DEBUG::Shooting.start(): pict #61 of 104, index=(61, 4, 8), yaw=0.3, pitch=4.6
2011-11-22 14:07:46,640::Main::DEBUG::ShootController.__onShootingUpdate(): index=(61, 4, 8), yaw=0.3, pitch=4.6, state=None, next=True
2011-11-22 14:07:46,655::Shooting::INFO::Moving
2011-11-22 14:07:46,671::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:07:46,671::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 0.3
2011-11-22 14:07:46,717::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to -4.6
2011-11-22 14:07:51,342::Shooting::INFO::Stabilization
2011-11-22 14:07:51,342::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:07:51,842::Shooting::INFO::Shutter cycle
2011-11-22 14:07:51,842::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:07:51,842::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:07:52,500::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=0.3, pitch=4.6, roll=0.0
2011-11-22 14:07:52,500::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '61'}
2011-11-22 14:07:52,500::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h07m52s, attr={}
2011-11-22 14:07:52,500::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '0.3', 'roll': '0.0', 'pitch': '4.6'}
2011-11-22 14:07:54,062::Main::DEBUG::ShootController.__onShootingUpdate(): index=(61, 4, 8), yaw=0.3, pitch=4.6, state=ok, next=None
2011-11-22 14:07:54,125::Shooting::DEBUG::Shooting.start(): position index=(62, 3, 8), yaw=-4.9, pitch=4.6
2011-11-22 14:07:54,125::Main::DEBUG::ShootController.__onShootingUpdate(): index=(62, 3, 8), yaw=-4.9, pitch=4.6, state=None, next=True
2011-11-22 14:07:54,187::Shooting::DEBUG::Shooting.start(): pict #62 of 104, index=(62, 3, 8), yaw=-4.9, pitch=4.6
2011-11-22 14:07:54,187::Main::DEBUG::ShootController.__onShootingUpdate(): index=(62, 3, 8), yaw=-4.9, pitch=4.6, state=None, next=True
2011-11-22 14:07:54,217::Shooting::INFO::Moving
2011-11-22 14:07:54,217::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:07:54,217::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to -4.9
2011-11-22 14:07:54,280::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to -4.6
2011-11-22 14:07:59,046::Shooting::INFO::Stabilization
2011-11-22 14:07:59,046::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:07:59,546::Shooting::INFO::Shutter cycle
2011-11-22 14:07:59,546::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:07:59,546::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:08:00,187::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=-4.9, pitch=4.6, roll=0.0
2011-11-22 14:08:00,187::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '62'}
2011-11-22 14:08:00,187::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h08m00s, attr={}
2011-11-22 14:08:00,187::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '-4.9', 'roll': '0.0', 'pitch': '4.6'}
2011-11-22 14:08:01,875::Main::DEBUG::ShootController.__onShootingUpdate(): index=(62, 3, 8), yaw=-4.9, pitch=4.6, state=ok, next=None
2011-11-22 14:08:01,921::Shooting::DEBUG::Shooting.start(): position index=(63, 2, 8), yaw=-10.0, pitch=4.6
2011-11-22 14:08:01,921::Main::DEBUG::ShootController.__onShootingUpdate(): index=(63, 2, 8), yaw=-10.0, pitch=4.6, state=None, next=True
2011-11-22 14:08:01,983::Shooting::DEBUG::Shooting.start(): pict #63 of 104, index=(63, 2, 8), yaw=-10.0, pitch=4.6
2011-11-22 14:08:01,983::Main::DEBUG::ShootController.__onShootingUpdate(): index=(63, 2, 8), yaw=-10.0, pitch=4.6, state=None, next=True
2011-11-22 14:08:02,015::Shooting::INFO::Moving
2011-11-22 14:08:02,030::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:08:02,030::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to -10.0
2011-11-22 14:08:02,078::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to -4.6
2011-11-22 14:08:06,842::Shooting::INFO::Pause shooting
2011-11-22 14:08:07,828::Shooting::INFO::Resume shooting
2011-11-22 14:08:07,828::Shooting::INFO::Stabilization
2011-11-22 14:08:07,828::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:08:08,342::Shooting::INFO::Shutter cycle
2011-11-22 14:08:08,342::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:08:08,342::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:08:09,000::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=-10.0, pitch=4.6, roll=0.0
2011-11-22 14:08:09,000::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '63'}
2011-11-22 14:08:09,000::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h08m09s, attr={}
2011-11-22 14:08:09,000::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '-10.0', 'roll': '0.0', 'pitch': '4.6'}
2011-11-22 14:08:10,578::Main::DEBUG::ShootController.__onShootingUpdate(): index=(63, 2, 8), yaw=-10.0, pitch=4.6, state=ok, next=None
2011-11-22 14:08:10,640::Shooting::DEBUG::Shooting.start(): position index=(64, 1, 8), yaw=-15.1, pitch=4.6
2011-11-22 14:08:10,640::Main::DEBUG::ShootController.__onShootingUpdate(): index=(64, 1, 8), yaw=-15.1, pitch=4.6, state=None, next=True
2011-11-22 14:08:10,703::Shooting::DEBUG::Shooting.start(): pict #64 of 104, index=(64, 1, 8), yaw=-15.1, pitch=4.6
2011-11-22 14:08:10,703::Main::DEBUG::ShootController.__onShootingUpdate(): index=(64, 1, 8), yaw=-15.1, pitch=4.6, state=None, next=True
2011-11-22 14:08:10,733::Shooting::INFO::Moving
2011-11-22 14:08:10,733::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:08:10,733::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to -15.1
2011-11-22 14:08:10,780::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to -4.6
2011-11-22 14:08:15,578::Shooting::INFO::Stabilization
2011-11-22 14:08:15,578::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:08:16,078::Shooting::INFO::Shutter cycle
2011-11-22 14:08:16,078::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:08:16,078::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:08:16,750::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=-15.1, pitch=4.6, roll=0.0
2011-11-22 14:08:16,750::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '64'}
2011-11-22 14:08:16,750::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h08m16s, attr={}
2011-11-22 14:08:16,750::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '-15.1', 'roll': '0.0', 'pitch': '4.6'}
2011-11-22 14:08:18,328::Main::DEBUG::ShootController.__onShootingUpdate(): index=(64, 1, 8), yaw=-15.1, pitch=4.6, state=ok, next=None
2011-11-22 14:08:18,390::Shooting::DEBUG::Shooting.start(): position index=(65, 1, 9), yaw=-15.1, pitch=1.4
2011-11-22 14:08:18,390::Main::DEBUG::ShootController.__onShootingUpdate(): index=(65, 1, 9), yaw=-15.1, pitch=1.4, state=None, next=True
2011-11-22 14:08:18,453::Shooting::DEBUG::Shooting.start(): pict #65 of 104, index=(65, 1, 9), yaw=-15.1, pitch=1.4
2011-11-22 14:08:18,453::Main::DEBUG::ShootController.__onShootingUpdate(): index=(65, 1, 9), yaw=-15.1, pitch=1.4, state=None, next=True
2011-11-22 14:08:18,483::Shooting::INFO::Moving
2011-11-22 14:08:18,483::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:08:18,483::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to -15.1
2011-11-22 14:08:18,530::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to -1.4
2011-11-22 14:08:23,875::Shooting::INFO::Stabilization
2011-11-22 14:08:23,875::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:08:24,375::Shooting::INFO::Shutter cycle
2011-11-22 14:08:24,375::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:08:24,375::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:08:25,030::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=-15.1, pitch=1.4, roll=0.0
2011-11-22 14:08:25,046::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '65'}
2011-11-22 14:08:25,046::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h08m25s, attr={}
2011-11-22 14:08:25,046::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '-15.1', 'roll': '0.0', 'pitch': '1.4'}
2011-11-22 14:08:26,608::Main::DEBUG::ShootController.__onShootingUpdate(): index=(65, 1, 9), yaw=-15.1, pitch=1.4, state=ok, next=None
2011-11-22 14:08:26,671::Shooting::DEBUG::Shooting.start(): position index=(66, 2, 9), yaw=-10.0, pitch=1.4
2011-11-22 14:08:26,671::Main::DEBUG::ShootController.__onShootingUpdate(): index=(66, 2, 9), yaw=-10.0, pitch=1.4, state=None, next=True
2011-11-22 14:08:26,733::Shooting::DEBUG::Shooting.start(): pict #66 of 104, index=(66, 2, 9), yaw=-10.0, pitch=1.4
2011-11-22 14:08:26,733::Main::DEBUG::ShootController.__onShootingUpdate(): index=(66, 2, 9), yaw=-10.0, pitch=1.4, state=None, next=True
2011-11-22 14:08:26,765::Shooting::INFO::Moving
2011-11-22 14:08:26,765::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:08:26,765::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to -10.0
2011-11-22 14:08:26,812::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to -1.4
2011-11-22 14:08:31,328::Shooting::INFO::Stabilization
2011-11-22 14:08:31,328::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:08:31,828::Shooting::INFO::Shutter cycle
2011-11-22 14:08:31,828::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:08:31,828::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:08:32,500::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=-10.0, pitch=1.4, roll=0.0
2011-11-22 14:08:32,500::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '66'}
2011-11-22 14:08:32,500::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h08m32s, attr={}
2011-11-22 14:08:32,515::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '-10.0', 'roll': '0.0', 'pitch': '1.4'}
2011-11-22 14:08:34,062::Main::DEBUG::ShootController.__onShootingUpdate(): index=(66, 2, 9), yaw=-10.0, pitch=1.4, state=ok, next=None
2011-11-22 14:08:34,125::Shooting::DEBUG::Shooting.start(): position index=(67, 3, 9), yaw=-4.9, pitch=1.4
2011-11-22 14:08:34,125::Main::DEBUG::ShootController.__onShootingUpdate(): index=(67, 3, 9), yaw=-4.9, pitch=1.4, state=None, next=True
2011-11-22 14:08:34,187::Shooting::DEBUG::Shooting.start(): pict #67 of 104, index=(67, 3, 9), yaw=-4.9, pitch=1.4
2011-11-22 14:08:34,187::Main::DEBUG::ShootController.__onShootingUpdate(): index=(67, 3, 9), yaw=-4.9, pitch=1.4, state=None, next=True
2011-11-22 14:08:34,217::Shooting::INFO::Moving
2011-11-22 14:08:34,217::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:08:34,217::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to -4.9
2011-11-22 14:08:34,265::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to -1.4
2011-11-22 14:08:38,842::Shooting::INFO::Stabilization
2011-11-22 14:08:38,842::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:08:39,342::Shooting::INFO::Shutter cycle
2011-11-22 14:08:39,342::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:08:39,342::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:08:40,000::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=-4.9, pitch=1.4, roll=0.0
2011-11-22 14:08:40,000::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '67'}
2011-11-22 14:08:40,000::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h08m40s, attr={}
2011-11-22 14:08:40,000::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '-4.9', 'roll': '0.0', 'pitch': '1.4'}
2011-11-22 14:08:41,578::Main::DEBUG::ShootController.__onShootingUpdate(): index=(67, 3, 9), yaw=-4.9, pitch=1.4, state=ok, next=None
2011-11-22 14:08:41,640::Shooting::DEBUG::Shooting.start(): position index=(68, 4, 9), yaw=0.3, pitch=1.4
2011-11-22 14:08:41,640::Main::DEBUG::ShootController.__onShootingUpdate(): index=(68, 4, 9), yaw=0.3, pitch=1.4, state=None, next=True
2011-11-22 14:08:41,703::Shooting::DEBUG::Shooting.start(): pict #68 of 104, index=(68, 4, 9), yaw=0.3, pitch=1.4
2011-11-22 14:08:41,703::Main::DEBUG::ShootController.__onShootingUpdate(): index=(68, 4, 9), yaw=0.3, pitch=1.4, state=None, next=True
2011-11-22 14:08:41,733::Shooting::INFO::Moving
2011-11-22 14:08:41,733::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:08:41,733::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 0.3
2011-11-22 14:08:41,780::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to -1.4
2011-11-22 14:08:46,296::Shooting::INFO::Stabilization
2011-11-22 14:08:46,296::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:08:46,796::Shooting::INFO::Shutter cycle
2011-11-22 14:08:46,796::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:08:46,796::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:08:47,437::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=0.3, pitch=1.4, roll=0.0
2011-11-22 14:08:47,437::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '68'}
2011-11-22 14:08:47,437::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h08m47s, attr={}
2011-11-22 14:08:47,437::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '0.3', 'roll': '0.0', 'pitch': '1.4'}
2011-11-22 14:08:49,000::Main::DEBUG::ShootController.__onShootingUpdate(): index=(68, 4, 9), yaw=0.3, pitch=1.4, state=ok, next=None
2011-11-22 14:08:49,062::Shooting::DEBUG::Shooting.start(): position index=(69, 5, 9), yaw=5.4, pitch=1.4
2011-11-22 14:08:49,062::Main::DEBUG::ShootController.__onShootingUpdate(): index=(69, 5, 9), yaw=5.4, pitch=1.4, state=None, next=True
2011-11-22 14:08:49,125::Shooting::DEBUG::Shooting.start(): pict #69 of 104, index=(69, 5, 9), yaw=5.4, pitch=1.4
2011-11-22 14:08:49,125::Main::DEBUG::ShootController.__onShootingUpdate(): index=(69, 5, 9), yaw=5.4, pitch=1.4, state=None, next=True
2011-11-22 14:08:49,155::Shooting::INFO::Moving
2011-11-22 14:08:49,155::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:08:49,155::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 5.4
2011-11-22 14:08:49,203::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to -1.4
2011-11-22 14:08:53,796::Shooting::INFO::Stabilization
2011-11-22 14:08:53,796::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:08:54,296::Shooting::INFO::Shutter cycle
2011-11-22 14:08:54,296::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:08:54,296::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:08:54,937::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=5.4, pitch=1.4, roll=0.0
2011-11-22 14:08:54,937::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '69'}
2011-11-22 14:08:54,937::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h08m54s, attr={}
2011-11-22 14:08:54,937::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '5.4', 'roll': '0.0', 'pitch': '1.4'}
2011-11-22 14:08:56,500::Main::DEBUG::ShootController.__onShootingUpdate(): index=(69, 5, 9), yaw=5.4, pitch=1.4, state=ok, next=None
2011-11-22 14:08:56,546::Shooting::DEBUG::Shooting.start(): position index=(70, 6, 9), yaw=10.5, pitch=1.4
2011-11-22 14:08:56,562::Main::DEBUG::ShootController.__onShootingUpdate(): index=(70, 6, 9), yaw=10.5, pitch=1.4, state=None, next=True
2011-11-22 14:08:56,625::Shooting::DEBUG::Shooting.start(): pict #70 of 104, index=(70, 6, 9), yaw=10.5, pitch=1.4
2011-11-22 14:08:56,625::Main::DEBUG::ShootController.__onShootingUpdate(): index=(70, 6, 9), yaw=10.5, pitch=1.4, state=None, next=True
2011-11-22 14:08:56,655::Shooting::INFO::Moving
2011-11-22 14:08:56,655::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:08:56,671::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 10.5
2011-11-22 14:08:56,717::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to -1.4
2011-11-22 14:09:01,358::Shooting::INFO::Stabilization
2011-11-22 14:09:01,358::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:09:01,858::Shooting::INFO::Shutter cycle
2011-11-22 14:09:01,858::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:09:01,858::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:09:02,515::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=10.5, pitch=1.4, roll=0.0
2011-11-22 14:09:02,515::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '70'}
2011-11-22 14:09:02,515::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h09m02s, attr={}
2011-11-22 14:09:02,515::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '10.5', 'roll': '0.0', 'pitch': '1.4'}
2011-11-22 14:09:04,078::Main::DEBUG::ShootController.__onShootingUpdate(): index=(70, 6, 9), yaw=10.5, pitch=1.4, state=ok, next=None
2011-11-22 14:09:04,140::Shooting::DEBUG::Shooting.start(): position index=(71, 7, 9), yaw=15.7, pitch=1.4
2011-11-22 14:09:04,140::Main::DEBUG::ShootController.__onShootingUpdate(): index=(71, 7, 9), yaw=15.7, pitch=1.4, state=None, next=True
2011-11-22 14:09:04,217::Shooting::DEBUG::Shooting.start(): pict #71 of 104, index=(71, 7, 9), yaw=15.7, pitch=1.4
2011-11-22 14:09:04,217::Main::DEBUG::ShootController.__onShootingUpdate(): index=(71, 7, 9), yaw=15.7, pitch=1.4, state=None, next=True
2011-11-22 14:09:04,250::Shooting::INFO::Moving
2011-11-22 14:09:04,250::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:09:04,250::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 15.7
2011-11-22 14:09:04,296::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to -1.4
2011-11-22 14:09:08,750::Shooting::INFO::Stabilization
2011-11-22 14:09:08,750::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:09:09,250::Shooting::INFO::Shutter cycle
2011-11-22 14:09:09,250::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:09:09,250::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:09:09,953::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=15.6, pitch=1.4, roll=0.0
2011-11-22 14:09:09,953::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '71'}
2011-11-22 14:09:09,953::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h09m09s, attr={}
2011-11-22 14:09:09,953::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '15.6', 'roll': '0.0', 'pitch': '1.4'}
2011-11-22 14:09:11,546::Main::DEBUG::ShootController.__onShootingUpdate(): index=(71, 7, 9), yaw=15.7, pitch=1.4, state=ok, next=None
2011-11-22 14:09:11,592::Shooting::DEBUG::Shooting.start(): position index=(72, 8, 9), yaw=20.8, pitch=1.4
2011-11-22 14:09:11,608::Main::DEBUG::ShootController.__onShootingUpdate(): index=(72, 8, 9), yaw=20.8, pitch=1.4, state=None, next=True
2011-11-22 14:09:11,655::Shooting::DEBUG::Shooting.start(): pict #72 of 104, index=(72, 8, 9), yaw=20.8, pitch=1.4
2011-11-22 14:09:11,655::Main::DEBUG::ShootController.__onShootingUpdate(): index=(72, 8, 9), yaw=20.8, pitch=1.4, state=None, next=True
2011-11-22 14:09:11,687::Shooting::INFO::Moving
2011-11-22 14:09:11,687::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:09:11,687::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 20.8
2011-11-22 14:09:11,733::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to -1.4
2011-11-22 14:09:16,342::Shooting::INFO::Stabilization
2011-11-22 14:09:16,342::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:09:16,842::Shooting::INFO::Shutter cycle
2011-11-22 14:09:16,842::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:09:16,842::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:09:17,500::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=20.8, pitch=1.4, roll=0.0
2011-11-22 14:09:17,500::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '72'}
2011-11-22 14:09:17,500::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h09m17s, attr={}
2011-11-22 14:09:17,500::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '20.8', 'roll': '0.0', 'pitch': '1.4'}
2011-11-22 14:09:19,203::Main::DEBUG::ShootController.__onShootingUpdate(): index=(72, 8, 9), yaw=20.8, pitch=1.4, state=ok, next=None
2011-11-22 14:09:19,250::Shooting::DEBUG::Shooting.start(): position index=(73, 8, 10), yaw=20.8, pitch=-1.9
2011-11-22 14:09:19,265::Main::DEBUG::ShootController.__onShootingUpdate(): index=(73, 8, 10), yaw=20.8, pitch=-1.9, state=None, next=True
2011-11-22 14:09:19,312::Shooting::DEBUG::Shooting.start(): pict #73 of 104, index=(73, 8, 10), yaw=20.8, pitch=-1.9
2011-11-22 14:09:19,328::Main::DEBUG::ShootController.__onShootingUpdate(): index=(73, 8, 10), yaw=20.8, pitch=-1.9, state=None, next=True
2011-11-22 14:09:19,342::Shooting::INFO::Moving
2011-11-22 14:09:19,358::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:09:19,358::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 20.8
2011-11-22 14:09:19,437::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to 1.9
2011-11-22 14:09:24,750::Shooting::INFO::Pause shooting
2011-11-22 14:09:25,078::Shooting::INFO::Resume shooting
2011-11-22 14:09:25,078::Shooting::INFO::Stabilization
2011-11-22 14:09:25,092::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:09:25,592::Shooting::INFO::Shutter cycle
2011-11-22 14:09:25,592::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:09:25,592::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:09:26,250::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=20.8, pitch=-1.9, roll=0.0
2011-11-22 14:09:26,265::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '73'}
2011-11-22 14:09:26,265::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h09m26s, attr={}
2011-11-22 14:09:26,265::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '20.8', 'roll': '0.0', 'pitch': '-1.9'}
2011-11-22 14:09:27,828::Main::DEBUG::ShootController.__onShootingUpdate(): index=(73, 8, 10), yaw=20.8, pitch=-1.9, state=ok, next=None
2011-11-22 14:09:27,890::Shooting::DEBUG::Shooting.start(): position index=(74, 7, 10), yaw=15.7, pitch=-1.9
2011-11-22 14:09:27,890::Main::DEBUG::ShootController.__onShootingUpdate(): index=(74, 7, 10), yaw=15.7, pitch=-1.9, state=None, next=True
2011-11-22 14:09:27,953::Shooting::DEBUG::Shooting.start(): pict #74 of 104, index=(74, 7, 10), yaw=15.7, pitch=-1.9
2011-11-22 14:09:27,953::Main::DEBUG::ShootController.__onShootingUpdate(): index=(74, 7, 10), yaw=15.7, pitch=-1.9, state=None, next=True
2011-11-22 14:09:27,983::Shooting::INFO::Moving
2011-11-22 14:09:27,983::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:09:27,983::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 15.7
2011-11-22 14:09:28,030::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to 1.9
2011-11-22 14:09:32,500::Shooting::INFO::Stabilization
2011-11-22 14:09:32,500::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:09:33,000::Shooting::INFO::Shutter cycle
2011-11-22 14:09:33,000::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:09:33,000::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:09:33,671::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=15.7, pitch=-1.9, roll=0.0
2011-11-22 14:09:33,687::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '74'}
2011-11-22 14:09:33,687::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h09m33s, attr={}
2011-11-22 14:09:33,687::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '15.7', 'roll': '0.0', 'pitch': '-1.9'}
2011-11-22 14:09:35,250::Main::DEBUG::ShootController.__onShootingUpdate(): index=(74, 7, 10), yaw=15.7, pitch=-1.9, state=ok, next=None
2011-11-22 14:09:35,312::Shooting::DEBUG::Shooting.start(): position index=(75, 6, 10), yaw=10.5, pitch=-1.9
2011-11-22 14:09:35,312::Main::DEBUG::ShootController.__onShootingUpdate(): index=(75, 6, 10), yaw=10.5, pitch=-1.9, state=None, next=True
2011-11-22 14:09:35,358::Shooting::INFO::Pause shooting
2011-11-22 14:09:38,875::Shooting::INFO::Resume shooting
2011-11-22 14:09:38,890::Shooting::DEBUG::Shooting.start(): pict #75 of 104, index=(75, 6, 10), yaw=10.5, pitch=-1.9
2011-11-22 14:09:38,890::Main::DEBUG::ShootController.__onShootingUpdate(): index=(75, 6, 10), yaw=10.5, pitch=-1.9, state=None, next=True
2011-11-22 14:09:38,937::Shooting::INFO::Moving
2011-11-22 14:09:38,937::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:09:38,953::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 10.5
2011-11-22 14:09:39,030::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to 1.9
2011-11-22 14:09:43,717::Shooting::INFO::Pause shooting
2011-11-22 14:09:45,905::Shooting::INFO::Resume shooting
2011-11-22 14:09:45,905::Shooting::INFO::Stabilization
2011-11-22 14:09:45,905::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:09:46,421::Shooting::INFO::Shutter cycle
2011-11-22 14:09:46,421::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:09:46,421::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:09:47,078::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=10.5, pitch=-1.9, roll=0.0
2011-11-22 14:09:47,078::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '75'}
2011-11-22 14:09:47,078::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h09m47s, attr={}
2011-11-22 14:09:47,092::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '10.5', 'roll': '0.0', 'pitch': '-1.9'}
2011-11-22 14:09:48,687::Main::DEBUG::ShootController.__onShootingUpdate(): index=(75, 6, 10), yaw=10.5, pitch=-1.9, state=ok, next=None
2011-11-22 14:09:48,733::Shooting::DEBUG::Shooting.start(): position index=(76, 5, 10), yaw=5.4, pitch=-1.9
2011-11-22 14:09:48,733::Main::DEBUG::ShootController.__onShootingUpdate(): index=(76, 5, 10), yaw=5.4, pitch=-1.9, state=None, next=True
2011-11-22 14:09:48,796::Shooting::DEBUG::Shooting.start(): pict #76 of 104, index=(76, 5, 10), yaw=5.4, pitch=-1.9
2011-11-22 14:09:48,812::Main::DEBUG::ShootController.__onShootingUpdate(): index=(76, 5, 10), yaw=5.4, pitch=-1.9, state=None, next=True
2011-11-22 14:09:48,828::Shooting::INFO::Moving
2011-11-22 14:09:48,842::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:09:48,842::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 5.4
2011-11-22 14:09:48,890::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to 1.9
2011-11-22 14:09:53,453::Shooting::INFO::Pause shooting
2011-11-22 14:10:03,515::Shooting::INFO::Resume shooting
2011-11-22 14:10:03,515::Shooting::INFO::Stabilization
2011-11-22 14:10:03,515::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:10:04,030::Shooting::INFO::Shutter cycle
2011-11-22 14:10:04,030::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:10:04,030::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:10:04,687::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=5.4, pitch=-1.9, roll=0.0
2011-11-22 14:10:04,703::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '76'}
2011-11-22 14:10:04,703::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h10m04s, attr={}
2011-11-22 14:10:04,703::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '5.4', 'roll': '0.0', 'pitch': '-1.9'}
2011-11-22 14:10:06,265::Main::DEBUG::ShootController.__onShootingUpdate(): index=(76, 5, 10), yaw=5.4, pitch=-1.9, state=ok, next=None
2011-11-22 14:10:06,328::Shooting::DEBUG::Shooting.start(): position index=(77, 4, 10), yaw=0.3, pitch=-1.9
2011-11-22 14:10:06,342::Main::DEBUG::ShootController.__onShootingUpdate(): index=(77, 4, 10), yaw=0.3, pitch=-1.9, state=None, next=True
2011-11-22 14:10:06,405::Shooting::DEBUG::Shooting.start(): pict #77 of 104, index=(77, 4, 10), yaw=0.3, pitch=-1.9
2011-11-22 14:10:06,405::Main::DEBUG::ShootController.__onShootingUpdate(): index=(77, 4, 10), yaw=0.3, pitch=-1.9, state=None, next=True
2011-11-22 14:10:06,437::Shooting::INFO::Moving
2011-11-22 14:10:06,437::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:10:06,437::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 0.3
2011-11-22 14:10:06,483::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to 1.9
2011-11-22 14:10:11,233::Shooting::INFO::Pause shooting
2011-11-22 14:10:14,062::Main::DEBUG::ShootingScene.mousePressEvent(): picture=<PyQt4.QtGui.QGraphicsRectItem object at 0x018EB858>
2011-11-22 14:10:14,062::Main::DEBUG::ShootingScene.mousePressEvent(): picture index=76
2011-11-22 14:10:14,062::Main::DEBUG::ShootController.__onPictureClicked(): index=76
2011-11-22 14:10:34,858::Shooting::INFO::Resume shooting
2011-11-22 14:10:34,875::Shooting::DEBUG::Shooting.start(): pict #76 of 104, index=(76, 5, 10), yaw=5.4, pitch=-1.9
2011-11-22 14:10:34,875::Main::DEBUG::ShootController.__onShootingUpdate(): index=(76, 5, 10), yaw=5.4, pitch=-1.9, state=None, next=True
2011-11-22 14:10:34,921::Shooting::INFO::Moving
2011-11-22 14:10:34,921::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:10:34,937::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 5.4
2011-11-22 14:10:34,983::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to 1.9
2011-11-22 14:10:39,483::Shooting::INFO::Pause shooting
2011-11-22 14:10:57,750::Shooting::INFO::Resume shooting
2011-11-22 14:10:57,750::Shooting::INFO::Stabilization
2011-11-22 14:10:57,765::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:10:58,265::Shooting::INFO::Shutter cycle
2011-11-22 14:10:58,265::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:10:58,265::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:10:58,905::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=5.4, pitch=-1.9, roll=0.0
2011-11-22 14:10:58,905::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '77'}
2011-11-22 14:10:58,905::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h10m58s, attr={}
2011-11-22 14:10:58,905::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '5.4', 'roll': '0.0', 'pitch': '-1.9'}
2011-11-22 14:11:00,467::Main::DEBUG::ShootController.__onShootingUpdate(): index=(76, 5, 10), yaw=5.4, pitch=-1.9, state=ok, next=None
2011-11-22 14:11:00,515::Shooting::DEBUG::Shooting.start(): position index=(77, 4, 10), yaw=0.3, pitch=-1.9
2011-11-22 14:11:00,530::Main::DEBUG::ShootController.__onShootingUpdate(): index=(77, 4, 10), yaw=0.3, pitch=-1.9, state=None, next=True
2011-11-22 14:11:00,592::Shooting::DEBUG::Shooting.start(): pict #77 of 104, index=(77, 4, 10), yaw=0.3, pitch=-1.9
2011-11-22 14:11:00,592::Main::DEBUG::ShootController.__onShootingUpdate(): index=(77, 4, 10), yaw=0.3, pitch=-1.9, state=None, next=True
2011-11-22 14:11:00,625::Shooting::INFO::Moving
2011-11-22 14:11:00,625::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:11:00,625::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 0.3
2011-11-22 14:11:00,671::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to 1.9
2011-11-22 14:11:05,280::Shooting::INFO::Stabilization
2011-11-22 14:11:05,280::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:11:05,780::Shooting::INFO::Shutter cycle
2011-11-22 14:11:05,780::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:11:05,780::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:11:06,437::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=0.3, pitch=-1.9, roll=0.0
2011-11-22 14:11:06,437::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '78'}
2011-11-22 14:11:06,437::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h11m06s, attr={}
2011-11-22 14:11:06,453::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '0.3', 'roll': '0.0', 'pitch': '-1.9'}
2011-11-22 14:11:08,155::Main::DEBUG::ShootController.__onShootingUpdate(): index=(77, 4, 10), yaw=0.3, pitch=-1.9, state=ok, next=None
2011-11-22 14:11:08,203::Shooting::DEBUG::Shooting.start(): position index=(78, 3, 10), yaw=-4.9, pitch=-1.9
2011-11-22 14:11:08,203::Main::DEBUG::ShootController.__onShootingUpdate(): index=(78, 3, 10), yaw=-4.9, pitch=-1.9, state=None, next=True
2011-11-22 14:11:08,265::Shooting::DEBUG::Shooting.start(): pict #78 of 104, index=(78, 3, 10), yaw=-4.9, pitch=-1.9
2011-11-22 14:11:08,265::Main::DEBUG::ShootController.__onShootingUpdate(): index=(78, 3, 10), yaw=-4.9, pitch=-1.9, state=None, next=True
2011-11-22 14:11:08,312::Shooting::INFO::Moving
2011-11-22 14:11:08,312::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:11:08,328::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to -4.9
2011-11-22 14:11:08,405::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to 1.9
2011-11-22 14:11:13,155::Shooting::INFO::Stabilization
2011-11-22 14:11:13,155::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:11:13,655::Shooting::INFO::Shutter cycle
2011-11-22 14:11:13,655::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:11:13,655::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:11:14,312::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=-4.9, pitch=-1.9, roll=0.0
2011-11-22 14:11:14,328::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '79'}
2011-11-22 14:11:14,328::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h11m14s, attr={}
2011-11-22 14:11:14,328::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '-4.9', 'roll': '0.0', 'pitch': '-1.9'}
2011-11-22 14:11:15,921::Main::DEBUG::ShootController.__onShootingUpdate(): index=(78, 3, 10), yaw=-4.9, pitch=-1.9, state=ok, next=None
2011-11-22 14:11:15,967::Shooting::DEBUG::Shooting.start(): position index=(79, 2, 10), yaw=-10.0, pitch=-1.9
2011-11-22 14:11:15,983::Main::DEBUG::ShootController.__onShootingUpdate(): index=(79, 2, 10), yaw=-10.0, pitch=-1.9, state=None, next=True
2011-11-22 14:11:16,030::Shooting::DEBUG::Shooting.start(): pict #79 of 104, index=(79, 2, 10), yaw=-10.0, pitch=-1.9
2011-11-22 14:11:16,046::Main::DEBUG::ShootController.__onShootingUpdate(): index=(79, 2, 10), yaw=-10.0, pitch=-1.9, state=None, next=True
2011-11-22 14:11:16,062::Shooting::INFO::Moving
2011-11-22 14:11:16,078::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-22 14:11:16,078::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to -10.0
2011-11-22 14:11:16,125::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to 1.9
2011-11-22 14:11:20,858::Shooting::INFO::Stabilization
2011-11-22 14:11:20,858::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-22 14:11:21,358::Shooting::INFO::Shutter cycle
2011-11-22 14:11:21,358::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-22 14:11:21,358::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-22 14:11:22,062::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=-10.0, pitch=-1.9, roll=0.0
2011-11-22 14:11:22,062::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '80'}
2011-11-22 14:11:22,062::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-22_14h11m22s, attr={}
2011-11-22 14:11:22,062::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '-10.0', 'roll': '0.0', 'pitch': '-1.9'}

The image viewer events and properties
Of you are in such information, or find good ideas for solving the application error?

Best regads.

PostPosted: Fri Nov 25, 2011 5:57 am
by mamoo
Hi All

Other case information:
Conditions are the same as last time.
Code: Select all
2011-11-24 11:03:01,765::Shooting::INFO::Shutter cycle
2011-11-24 11:03:01,765::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-24 11:03:01,765::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-24 11:03:02,390::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=19.0, pitch=24.4, roll=0.0
2011-11-24 11:03:02,405::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '68'}
2011-11-24 11:03:02,405::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-24_11h03m02s, attr={}
2011-11-24 11:03:02,405::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '19.0', 'roll': '0.0', 'pitch': '24.4'}
2011-11-24 11:03:03,983::Main::DEBUG::ShootController.__onShootingUpdate(): index=(68, 8, 7), yaw=19.0, pitch=24.4, state=ok, next=None
2011-11-24 11:03:04,030::Shooting::DEBUG::Shooting.start(): position index=(69, 9, 7), yaw=24.0, pitch=24.4
2011-11-24 11:03:04,030::Main::DEBUG::ShootController.__onShootingUpdate(): index=(69, 9, 7), yaw=24.0, pitch=24.4, state=None, next=True
2011-11-24 11:03:04,092::Shooting::DEBUG::Shooting.start(): pict #69 of 110, index=(69, 9, 7), yaw=24.0, pitch=24.4
2011-11-24 11:03:04,092::Main::DEBUG::ShootController.__onShootingUpdate(): index=(69, 9, 7), yaw=24.0, pitch=24.4, state=None, next=True
2011-11-24 11:03:04,125::Shooting::INFO::Moving
2011-11-24 11:03:04,125::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-24 11:03:04,140::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 24.0
2011-11-24 11:03:04,187::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to -24.4
2011-11-24 11:03:08,640::Shooting::INFO::Stabilization
2011-11-24 11:03:08,640::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-24 11:03:09,140::Shooting::INFO::Shutter cycle
2011-11-24 11:03:09,140::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-24 11:03:09,140::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-24 11:03:09,812::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=23.9, pitch=24.4, roll=0.0
2011-11-24 11:03:09,812::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '69'}
2011-11-24 11:03:09,812::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-24_11h03m09s, attr={}
2011-11-24 11:03:09,812::Shooting::DEBUG::Data._addNode(): parent=pict, tag=position, value=None, attr={'yaw': '23.9', 'roll': '0.0', 'pitch': '24.4'}
2011-11-24 11:03:11,390::Main::DEBUG::ShootController.__onShootingUpdate(): index=(69, 9, 7), yaw=24.0, pitch=24.4, state=ok, next=None
2011-11-24 11:03:11,437::Shooting::DEBUG::Shooting.start(): position index=(70, 10, 7), yaw=28.9, pitch=24.4
2011-11-24 11:03:11,453::Main::DEBUG::ShootController.__onShootingUpdate(): index=(70, 10, 7), yaw=28.9, pitch=24.4, state=None, next=True
2011-11-24 11:03:11,500::Shooting::DEBUG::Shooting.start(): pict #70 of 110, index=(70, 10, 7), yaw=28.9, pitch=24.4
2011-11-24 11:03:11,500::Main::DEBUG::ShootController.__onShootingUpdate(): index=(70, 10, 7), yaw=28.9, pitch=24.4, state=None, next=True
2011-11-24 11:03:11,530::Shooting::INFO::Moving
2011-11-24 11:03:11,530::Main::DEBUG::ShootController.__onShootingSequence(): sequence=moving
2011-11-24 11:03:11,546::Shooting::DEBUG::MerlinOrionAxis.drive(): 'yawAxis' drive to 28.9
2011-11-24 11:03:11,592::Shooting::DEBUG::MerlinOrionAxis.drive(): 'pitchAxis' drive to -24.4
2011-11-24 11:03:16,108::Shooting::INFO::Stabilization
2011-11-24 11:03:16,108::Main::DEBUG::ShootController.__onShootingSequence(): sequence=stabilization
2011-11-24 11:03:16,608::Shooting::INFO::Shutter cycle
2011-11-24 11:03:16,608::Shooting::DEBUG::Shooting.start(): bracket #1 of 1
2011-11-24 11:03:16,608::Main::DEBUG::ShootController.__onShootingSequence(): sequence=shutter
2011-11-24 11:03:17,312::Shooting::DEBUG::Data.addPicture(): bracket=1, yaw=28.9, pitch=24.4, roll=0.0
2011-11-24 11:03:17,312::Shooting::DEBUG::Data._addNode(): parent=shoot, tag=pict, value=None, attr={'bracket': '1', 'id': '70'}
2011-11-24 11:03:17,312::Shooting::DEBUG::Data._addNode(): parent=pict, tag=time, value=2011-11-24_11h03m17s, attr={}

The front end of the logs is one message from the last.
This time, we caught a window mark the Force Quit.
:(
Best regads.

PostPosted: Fri Nov 25, 2011 12:15 pm
by fma38
I have no idea what can cause this freeze. Does the CPU run crazy when it occurs? Any disk/internet strange accesses?

Does anyone know a tool to monitor an application under Windows, like strace does on linux? To see how much RAM the application takes, what libs it uses, where the CPU spend time and so...

PostPosted: Fri Nov 25, 2011 8:39 pm
by mamoo
Thanks Frédéric Reply

Do you think your PC can you still crazy?
I had to disable the software services running around in the background on my PC.But still may not be sufficient.
The next try was revived with a TTL cable.
Then try to install monitoring software that crazy CPU.

Thank you always.

PostPosted: Fri Nov 25, 2011 10:04 pm
by fma38
Don't think it comes from the cable itself. Rather a software issue.

PostPosted: Sat Nov 26, 2011 5:08 am
by mamoo
It says you are gonna be the same error occurs with a TTL cable.
I am sure I understand.

Frédéricà€€Arigato

PostPosted: Sat Nov 26, 2011 9:48 am
by fma38
Sorry, I though you where already using a TTL cable... If you are connecting through bluetooth, it is possible that the problem comes from the bluetooth link (driver issue or so). So, yes, it may works better with a TTL cable. So, give it a try.

PostPosted: Sat Nov 26, 2011 10:30 pm
by mamoo
Hi Frédéric

Oh, I meant to say this.

Frédéricà€€Arigato