Hello Georg and Hans,
Thanks for your feedback on this option.
This option only limits the resolution of the picture we store in the GPU for the realtime preview only, and so no impact in 'Quick preview' or 'Final rendering'. The only goal of this option is to reduce the amount of gpu memory used. It could make the editor more responsive.
Sorry Hans, but I do not understand. Do you find the software more stable by reducing texture quality or do you find it worse ?
than I really would advocate for renaming the "Texture Quality" Option in apg to
"Texture size used for realtime preview:" or
"GPU Memory used:"
It is not easy to shorten something like "the resolution of the picture we store in the GPU for the realtime preview ". The most important thing though is that it seems to be very effective when GPU memory is limited, which is mostly is*
What I am also interested in is whether it would be possible to make this parameter dynamicly change itself depending on the amount of the free GPU-memory. So lowering itself when less free GPU-memory is available and increasing it when more GPU-memory is free again. Already I noticed I can change this setting and it has an effect without the need to restart APG. COOL!!!
Also "the realtime preview only, and so no impact in 'Quick preview'" makes me realize I never knew there were two of those :-) Where can I find them?
* I run a i7 3930 machine with 64 GB RAM but "only" 4 GB of GPU RAM on a cheap 80 euro card. Within that 4 GB I can open at the lower setting about 6-8 panoramas of 46 to 60 photos in their editor. Do I change the setting to "half" I can only have 3 editors open at the same time. I have tested the full setting and it brings me back to 1 panorama only.
If only I can buy a GPU-card with 32 GB ;-) 16 GB is available I found http://www.nvidia.com/object/grid-boards.html,
would they work with APG. As the board has no connector for a display, you need to use a nother GPU for that. Would APG be able to run on a different card then the one it displays on. Let's wait what 3.0.7. brings us.
your 16GB example ;-( it is onyl DDR3 Memory... and it has 4 cores internal with 16GB, so 4GB per core, so I expect apg can only occupy 1 core using 4GB. The Grid K1+2 are only make sense to share the GPU power to virtual mashines...
but basically what I really wanna too see in near furture apg Versions is the Support fo more than one GPU Card. so lets asume the nvidia Titan is somehow affordable for 900â‚¬ and it has 6GB GDDR5 Memory on board. So 2 such Cards would also make sense - if apg could handle the 12GB Memory...