Hello, How do you guys prevent your feet / tripod from appearing in a 360 x 180 sphere panorama?
Take a separate handheld shot and use Photoshop distort tool to fix the faulty downshot when it comes out of CubicConverter. Either that or place a nadir logo that covers the entire area including panohead base and the feet sticking out.
Thankfully, je parle francais... ;-) That's great, even if he makes it seem very easy. I loved the "jam interlude" and the use of the Warp tool in CS2.
Of course, it is also possible to do the Nadir patch as a separate project (non-templated) directly in PTMac or PTGui. Or to simply transform the equirectangular coordinates to show the top and bottom on the sides in Photoshop using Flexify (www.flamingpear.com) and retouch the Zenith and Nadir there, then return it to conventional equirectangular for QTVR or other use.