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And just so you and I know we are on the same page, "A) to open this HDR file in a dedicated HDR-application to be viewed. You can´t display native HDR." <--- THAT! Yes! That is exactly what I have been saying. However, if you load HDRI into an app with a 32bit, floating point, color pipeline, you ...
by mattmerk
Thu Mar 21, 2013 7:41 pm
 
Forum: Using Autopano Pro / Autopano Giga
Topic: Stitching multiple exposures, HDRI result
Replies: 71
Views: 12416

Well all that doesn't make sense at all to me then. I felt hopeful for a second there but I really don't have any idea what I might be doing wrong here if in fact Autopano Giga can actually produce true HDR images. (It isn't like I haven't walked, step by step, for days, through every permutation of...
by mattmerk
Thu Mar 21, 2013 7:35 pm
 
Forum: Using Autopano Pro / Autopano Giga
Topic: Stitching multiple exposures, HDRI result
Replies: 71
Views: 12416

Thanks for the reply Klaus. Very helpful. Much appreciated. Now I know that Autopano Giga can at least do what I was told it could do. Now I just need to figure out how. Like I said, I have spent a lot of time with the manual and I am still not getting true HDR output. When I select HDR output and f...
by mattmerk
Thu Mar 21, 2013 6:23 am
 
Forum: Using Autopano Pro / Autopano Giga
Topic: Stitching multiple exposures, HDRI result
Replies: 71
Views: 12416

I too have this problem. If I load the Autopano Giga Pro output into software that can read floating point values, the whites are clipped at 1.0. True HDRI used for image based lighting in 3D software such as Maya or 3DS Max, or any other, relies on true floating point irradiance maps with white val...
by mattmerk
Wed Mar 20, 2013 8:27 pm
 
Forum: Using Autopano Pro / Autopano Giga
Topic: Stitching multiple exposures, HDRI result
Replies: 71
Views: 12416
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