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I use a head with xml, and I have rechecked that the angular data is correct. It still misaligns the un-linkable images by a small fraction. The issue appears between every image if there is a sideways gradient in the sky. (left/right brightness gradient etc.) I will uppload an example later. Right ...
by KreAture
Tue Apr 10, 2012 3:38 pm
 
Forum: Autopano Future
Topic: feature request: Color only manual controlpoints!
Replies: 3
Views: 1207

feature request: Color only manual controlpoints!

I notice that a lot of my pictures have issues with blending in sky. Since there is no detail there is nothing to place keypoints on. Using hard anchors doesn't seem to work well. Placing normal manual keypoints will cause warping, but what if one could place color-keypoints ? Just to link color hue...
by KreAture
Sat Apr 07, 2012 7:16 pm
 
Forum: Autopano Future
Topic: feature request: Color only manual controlpoints!
Replies: 3
Views: 1207

Hehe.. SSD is fun!

Edit: My pictures dissappear?
Here's an url!
Image
by KreAture
Mon Jan 09, 2012 10:08 pm
 
Forum: Autopano - Bugs & discussion
Topic: should a GPU , RAM and solid stateHDto speed up giga panorama process?
Replies: 199
Views: 44571

Very cute indeed!
Like the passthrough, but in out app I think a star topology is more applicable due to the wiring of the diff axis.
by KreAture
Wed Nov 23, 2011 5:08 pm
 
Forum: Motorized panohead project: Merlin, Orion & Papywizard
Topic: DIY Pan/Tilt system!
Replies: 120
Views: 60722

The overclock is limting your RAM btw... It's at 600 instead of 667 dropping the mem bandwidth by 10%.

Here's my i7 2600K.
I could have gotten better performance if I had bought better RAM but the kit I got was on special and the deal was just great!
($100 for 16 GB!)
by KreAture
Thu Sep 01, 2011 8:37 pm
 
Forum: Autopano - Bugs & discussion
Topic: should a GPU , RAM and solid stateHDto speed up giga panorama process?
Replies: 199
Views: 44571

hwinfo64 does not have benchmarking yet.
Run hwinfo32.

As for the thermal throttling it shows up directly next to each core as a yes/no.
by KreAture
Thu Sep 01, 2011 6:37 pm
 
Forum: Autopano - Bugs & discussion
Topic: should a GPU , RAM and solid stateHDto speed up giga panorama process?
Replies: 199
Views: 44571

hwinfo32 is good for that. It also shows live cpu-throttling and such for powersaving.
There's also a benchmark if you want to compare.
by KreAture
Thu Sep 01, 2011 4:24 pm
 
Forum: Autopano - Bugs & discussion
Topic: should a GPU , RAM and solid stateHDto speed up giga panorama process?
Replies: 199
Views: 44571

With panos where there is minimal swapping the reduction is linear with the increase.
Some systems can scale PCI/AGP clocks seperate from cpu clock, but unless you do that it can cause issues for other parts of the system when just bus-overclocking.
by KreAture
Wed Aug 31, 2011 8:35 pm
 
Forum: Autopano - Bugs & discussion
Topic: should a GPU , RAM and solid stateHDto speed up giga panorama process?
Replies: 199
Views: 44571

My i7 2600K is unlocked so I don't have to compromise system by changing host frequency.
I run my 3.4 GHz i7 at 4.3 GHz with stock host and increased multiplier instead.
by KreAture
Wed Aug 31, 2011 7:42 pm
 
Forum: Autopano - Bugs & discussion
Topic: should a GPU , RAM and solid stateHDto speed up giga panorama process?
Replies: 199
Views: 44571

Whoops! Wrong board, identical layout!
by KreAture
Fri Aug 26, 2011 4:54 pm
 
Forum: Autopano - Bugs & discussion
Topic: should a GPU , RAM and solid stateHDto speed up giga panorama process?
Replies: 199
Views: 44571

Yep. The thing that happened there was ammount of scratch-work and swapping. Grately reducing it saves a lot of time.
It's similar to my tests with 6 TB data re-read from the scratch on 4 GB mem, but only 56 GB read at 16GB mem, on same pano.
When it starts trashing you are doomed (to wait).
by KreAture
Fri Aug 26, 2011 3:39 pm
 
Forum: Autopano - Bugs & discussion
Topic: should a GPU , RAM and solid stateHDto speed up giga panorama process?
Replies: 199
Views: 44571

Attached is a test with rotate. I also logged Committed bytes in use as well as available physical mem. Committed is in % suggesting it reaches a limit at 64 GB. Physical mem free is in 100 MB/tick scale for 0-12.7 GB as 0-127 on scale. I wonder if the way mem is being allocated/freed (or whatever i...
by KreAture
Fri Aug 19, 2011 6:30 pm
 
Forum: Autopano - Bugs & discussion
Topic: [APP 2.6.0 b1 WIN7 x64] Possible virtual memory leak
Replies: 7
Views: 1444

My new rebuild does the test in under 8 minutes. But, it still requires 6+ hours on some of my own panos.
The test simply has too low input complexity to properly simulate the advanced stitching of APx. I do use 3-layer stacks though. This test was not stacked.
by KreAture
Fri Aug 19, 2011 5:32 pm
 
Forum: Autopano - Bugs & discussion
Topic: should a GPU , RAM and solid stateHDto speed up giga panorama process?
Replies: 199
Views: 44571

First off, RAW files are converted to uncompressed TIFF's as far as I know.
That accounts for insane ammounts of space.
by KreAture
Mon Aug 15, 2011 9:43 pm
 
Forum: Autopano - Bugs & discussion
Topic: should a GPU , RAM and solid stateHDto speed up giga panorama process?
Replies: 199
Views: 44571

Yes Hans, I think that is what I saw too.
With my normal setup I often had only 17% load due to disk-bottlenecks.
Now with the SSD it's at 80-100% all the time.
by KreAture
Sun Aug 14, 2011 3:57 pm
 
Forum: Autopano - Bugs & discussion
Topic: should a GPU , RAM and solid stateHDto speed up giga panorama process?
Replies: 199
Views: 44571

True Ronald, 6 disks in raid will be faster than 5 disks in raid. That is why you see this particular benefit. Since the OS doesn't interfere with swap due to the scratch system the bandwidth isn't compromized either. My point only becomes valid for very high bandwidth disks which saturates their co...
by KreAture
Sun Aug 14, 2011 2:39 am
 
Forum: Autopano - Bugs & discussion
Topic: should a GPU , RAM and solid stateHDto speed up giga panorama process?
Replies: 199
Views: 44571

Ronald there is a important factor you forget. If you have everything on one disk/array that disk/array will have less bandwidth than if it was seperate. This is especially true for scratch. There is a lot of random scratch access going on when you run big panos, and if swap and os access as well as...
by KreAture
Sat Aug 13, 2011 10:47 pm
 
Forum: Autopano - Bugs & discussion
Topic: should a GPU , RAM and solid stateHDto speed up giga panorama process?
Replies: 199
Views: 44571

Btw Hans... I just realized your tag... You'd have charged me €1098 for my large pano haha. (Edit it was 1098 images, not 2214)
http://kreature.org/oslo/oslo_from_ekeberg_2011-07-28_420mm_dehazed.htm

Edit:
My new i7 comp did it in about 2 hours.
by KreAture
Thu Aug 11, 2011 5:43 pm
 
Forum: Autopano - Bugs & discussion
Topic: should a GPU , RAM and solid stateHDto speed up giga panorama process?
Replies: 199
Views: 44571

Attached is a picture of how it looks in the editor. (I hid the links to avoid the clutter.)
Notice picture 19, 20 and 21. They are faded due to the blending but place in photoshop in different layer allows manual selection of details.
by KreAture
Thu Aug 11, 2011 5:27 pm
 
Forum: Using Autopano Pro / Autopano Giga
Topic: Panorama with additional freeshoot!
Replies: 4
Views: 1536

The first thing I did was check what APx did with the xml data. It appears to focus on stacks and positions, but appears to ignore the counts for pitch and yaw columns/rows when using mozaic. What I did was thus to let my application have a flag to pause after finishing the programmed shooting. Once...
by KreAture
Thu Aug 11, 2011 5:21 pm
 
Forum: Using Autopano Pro / Autopano Giga
Topic: Panorama with additional freeshoot!
Replies: 4
Views: 1536

GPU is currently only used by the editor. When they get the renderer up and running with GPU it will need to be benchmarked before we know who is faster, and by how much. Best would be for it to use both GPU and CPU ofcource as then all the computingpower is utilized. I would like to comment on the ...
by KreAture
Thu Aug 11, 2011 5:13 pm
 
Forum: Autopano - Bugs & discussion
Topic: should a GPU , RAM and solid stateHDto speed up giga panorama process?
Replies: 199
Views: 44571

APx appears to only start swapping if you set "use memory" too high.
It uses it's own scratch system instead.
by KreAture
Thu Aug 11, 2011 7:33 am
 
Forum: Autopano - Bugs & discussion
Topic: should a GPU , RAM and solid stateHDto speed up giga panorama process?
Replies: 199
Views: 44571

If at a later time I need more space (if my panos go beyond 2000 images input on a regular basis) I will add another 120 GB disk and raid them. Currently I am running cluster sizes of 32k but I could run up to 64k since it's NTFS. I wonder what operations are used in APx? Might have to test 4(defaul...
by KreAture
Mon Aug 08, 2011 4:41 pm
 
Forum: Hardware (OLD)
Topic: Optimal Disc and System Configurations for Gigapixel Projects
Replies: 15
Views: 4891

Well, I have seen multiple tests of teh SandForce 2xxx based disks that hold up well after use. I myself has already ran my Force GT 120 GB through it's paces hard on Win7. Some of my projects have written multiple terabytes to the disk now. See attached image for a quick benchtest done just for you...
by KreAture
Fri Aug 05, 2011 4:05 pm
 
Forum: Hardware (OLD)
Topic: Optimal Disc and System Configurations for Gigapixel Projects
Replies: 15
Views: 4891

You could also add a few fake keypoints as this sky is very bland. That may allow it to colormatch better. My problem with sky is that it changes too fast. By the time I do pass 2 it can't be stitched to pass 1. If I zigzag they can stitch to eachother if they contain detail, but then there is nothi...
by KreAture
Thu Aug 04, 2011 12:54 am
 
Forum: Using Autopano Pro / Autopano Giga
Topic: Blotchy sky
Replies: 11
Views: 2753
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