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Re: UDP

Or to have a feedback in of the proximity sensor witch is in the HMD sent via UDP.
by Elie
Fri Mar 23, 2018 10:13 am
 
Forum: GoPro VR Player - Using, Bugs & discussion
Topic: UDP
Replies: 4
Views: 989

Re: UDP

For example to detect if someone is wearing the HMD (sensors are moving) and to put the player in secondary it's impossible. Would be really great to be able to activate in/out at the same time.

COMMUNICATION MODE
NONE
PRIMARY
SECONDARY
BOTH

:)
by Elie
Fri Mar 23, 2018 10:11 am
 
Forum: GoPro VR Player - Using, Bugs & discussion
Topic: UDP
Replies: 4
Views: 989

Re: UDP

Thanks Martin, as i controled the VR player from another software, the VR players are in slave and doesn't return any position. Would be nice to have the communication UDP in both direction at the same time (or be able to activate one or the other).

thanks
by Elie
Mon Mar 12, 2018 9:46 am
 
Forum: GoPro VR Player - Using, Bugs & discussion
Topic: UDP
Replies: 4
Views: 989

UDP

Hi, i managed to have basic control of the VR Player through Max/Msp using the UDP- JSON messages. is there only this parameters that we can used : "id": "ked" --- message identifier "yaw": float --- yaw in radians "pitch": float --- pitch in radians "rol...
by Elie
Sun Mar 04, 2018 3:06 pm
 
Forum: GoPro VR Player - Using, Bugs & discussion
Topic: UDP
Replies: 4
Views: 989

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