Hello, In this project I have a problem controlling the sound. Surely there is a way, but I looked in the forum and I'm not sure what to do.
The first scenario, the entrance of the store has a sound "environment" is playing at 360 º. That perfect. This picture is linked to two others that have video and on the opposite side a sound point (so do not mix). This situation occurs in the 6 scenarios.
The problem: Until it finishes loading the image, the sound starts and continues to sound, even if it moves to the next image. This will mix the sound of the scene that left the scene when I walk.
I imagine there's any way around it, basically I'm a photographer. I wonder how to change the xml easiest way is possible. An order to turn off the sound to leave the scene or something. I would not know where to put the code.
As I understand it, there are three ways of specifying sounds in a tour:
1. Non-directional/background sound for a project - this will play for as long as specified, a Repitition value of '0' (zero) will cause the sound to loop continuously for as long as the tour is being displayed.
2. Non-directional/background sound for a panorama - this will replace any non-directional/background sound specified for the project and will play for as long as specified, a Repitition value of '0' (zero) will cause the sound to loop continuously for as long as the panorama is being displayed.
3. Directional sound spots for a panorama - these will play in a continuous loop while the panorama is being displayed, their volume is determined by the direction of view of the panorama.
Non-directional/background sounds and directional sounds will be mixed; sounds associated with video will also be in the mix.
How are you specifiying the sounds in your problem tour?
Last edited by mediavets (2012-05-06 17:49:36)
Andrew Stephens Nikon D40, Nikkor 10.5mm fisheye, Sigma 8mm f3.5 fisheye, Nikkor 18-55/50/35mm lenses, Nodal Ninja 5 Lite, Nodal Ninja 4 with R-D16, Agno's MrotatorTCS short. Nikon P5100, CP5000, CP995, FC-E8, WC-E63,WC-E68, TC-E2, Kaidan Kiwi 995, Bophoto pano bracket, Agno's MrotatorA. Merlin/Orion robotic pano head + Papywizard on Nokia 770/N800/N810 and Windows 8/XP/2K.
Yes, I understand that there are three types of sound. I guess the only non-stop that should sound is the sound of project. My problem is that the first picture that has no room for sound to pass to the second scenario. The beeping will stop after a few seconds until it finishes loading. http://www.i-tour.es/clientes/K-Tuin_in … t1110.html
GOOD ONE to avoid the sound continuing into the next panorama _______________________________________________________ <!-- actions to perform while loading --> <events onxmlcomplete="onxmlcompleteaction();"/> <action name="onxmlcompleteaction"> if(plugin[data].soundOn==true,stoppanosounds(),playpanosounds()); </action> <action name="playpanosounds"> playbackgroundsound(%BASEDIR%indexdata/sounds/sound0.mp3,0,%1); </action> <action name="stoppanosounds"> stopbackgroundsound(); </action>