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Hello Everyone,
I have read elsewhere that the accepted workflow is to process your raw images before stitching but AP allows you to stitch and render raw images so I thought I would explore this feature. I understand that raw images are 32-bit and my screen is not so what AP shows me in the preview/edit window is necessarily an approximation, but what it fact shows me seems plain "wrong" to me. In the screenshot you can see the result of stitching some .dng files. The treatment of the images that make up the preview is largely consistent except for the the bottom left corner. [Update: I just checked that all the images are taken with the same settings.] My first thought was "this is a side-effect of AP trying to render 32-bit images on an 8-bit screen" and my expectation was that if I rendered and save the result in a 32-bit format eg .hdr then I would have a file that I could tone-map to my heart's content, but this seems not to be the case: the rendered image looks just like the preview.
Am I missing something? I played with the colour adjustment/LDR/anchor thing but I don't know what I am doing and none of the changes I made seemed to make any difference (eg setting the reference point to the sun).
Or, is what I am missing is that support for raw/hdr is essentially broken for now which is why people say develop your raw images before stitching?
Aeris
Last edited by Aeriscera (2010-05-28 09:31:50)
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You seems to have at least one sub-pano. I don't know how anchors work, in this case, but I think this is the problem: they both have their own reference, but no link between them.
BTW, camera converters use 12 or 14 bits to generate raws, which are far for HDR files...
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Well spotted but both the bright and dark grassy areas are part of the same pano. Here's evidence:
Last edited by Aeriscera (2010-05-28 09:23:56)
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Hi!
You have a vital misunderstanding here! RAW images are NOT 32bit!
RAW images have - depending on the camera - 12 or 14bit. With scanbacks and high-end digital backs there are 16bit RAW also.
I guess what you mean is HDR. HDR in it´s meaning isn´t displayable at all on usual hardware. To display it here you have to use "tone-mapping" or "tone-compressing". These are to be done better in didicated applications: Photomatix or others.
APP/G has capabilities - but they´re not working well actually. So aren´t the HDR-capabilities of other stitchers.
best, Klaus
Last edited by klausesser (2010-05-28 12:11:56)
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Aeriscera wrote:
Or, is what I am missing is that support for raw/hdr is essentially broken for now which is why people say develop your raw images before stitching?
As i told before - several times
. . . .
The first question is: what do you need hdr files for?
Native .hdr/.exr files you need ONLY for IBL/GL (ImageBasedLighting/GlobalLighting) in 3D apps like Maya or Cinama4D.
For working with "usual" photography the way is: using a dedicated program to generate real HDR first and tonemap it in the same application afterwards.
The "second best" way would be to stitch all the bracketed images in APP/G, select "layered as brackets" in the editor and render three "bracketed" panos (by typing "%L" behind the pano´s name).
Theses 3 brackets you can tonemap then in Photomatix.
I myself definitely prefer the way to use HDRing and tonemapping before stitching.
best, Klaus
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Having read through this thread and the related one about AP and brackets (here) and the one about PtGui (here), it seems to me that one can summarise the situation with respect to AP 2.0.8 as follows:
Q: Does Autopano support bracketing and tone-mapped panos?
A: No. It's broken. Use PTGui or wait for AP version 2.5.
Thanks to those that contributed,
Aeris
PS
klausesser wrote:
The first question is: what do you need hdr files for?
It saves time when I want to try different tone-mapping algorithms in PS or PM.
Last edited by Aeriscera (2010-06-09 12:32:42)
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Aeriscera wrote:
PS
klausesser wrote:
The first question is: what do you need hdr files for?
It saves time when I want to try different tone-mapping algorithms in PS or PM.
1) you have "different tonemapping algorithms" in Photomatix already: tone-mapping and tone-compressing.
Use them in the right way and you definitely don´t need more.
2) Generating HDR in APG or in PTGui doesn´t save time at all.
(btw.: saving time is not the right way of thinking when aiming at top quality . . .
)
I tested HDR in PTGui - it´s not what i expect from a HDR-application.
Again:
"HDR" is a very special theme. It should be done by dedicated applications and not by add-on features inside stitchers or EBV apps.
You should take in respect that most of the cases it´s DRI and not HDR what´s called "HDR".![]()
best, Klaus
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Aeriscera wrote:
Q: Does Autopano support bracketing and tone-mapped panos?
A: No. It's broken. Use PTGui or wait for AP version 2.5.
Thanks to those that contributed,
1) Autopano supports bracketing indeed.
2) "supports tone-mapped panos" . . . what do you mean exactly?
"Tone-mapped panos" - once tonemapped they´re not HDR any more.
So you don´t need HDR capabilities at all.
APG of course "supports tonemapped panos".
3) Did you try PTGui´s HDR functionality - or did you just read about it?
Did you yourself ever generate a HDR pano using PTGui and did you tone-map it inside PTGui - the things you expect APP to do?
best, Klaus
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Hi All,
I just read this thread and I'm having the same problem as explained in the original post. I've attached a pano that shows the lower portion much brighter then it should be... all images are the same settings. I'm attempting to stitch bracketed NEF raw files into separate 16 bit tiff panos for merging into HDRI environments for IBL (in Rhino). I have been doing this for a couple of years using jpg files and wanted to see if I could gain some dynamic range by stitching raw instead. The resulting pano is a bit better if I use color correction but this always removes the contrast ratio between the brackets making the HDRI merge not work well for IBL. I always turn off color correction to maintain the EV separation of the brackets... I think many of you know the same.
I've found that converting the NEF raw files to tiff first and then stitching them does not cause this brightness on the bottom of the pano. However, I'm finding that converted tiff files merged to HDRI in Photomatix actually have about half the dynamic range of NEF raw images merged to HDRI. (The same individual bracketed sequences were used for this test and I am using the HDR histogram in Photomatix to judge dynamic range)
I would like to stitch the raw files directly and render them out as 16 bit tiff panos without color correction to see if the EV range is greater once merged as it is with the single shot tests.
Thanks for any help. I've emailed support a couple times but haven't heard back. ![]()
Brian James
APP 2.0.9 x64
Windows 7 x64
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Hi Brian,
My understanding is that the HDR support in Autopano is still broken. Certainly I have seen or read nothing to suggest otherwise in this thread or otherwise. I vaguely recall that the much-awaited version 2.5 (currently at alpha) will address this shortcoming.
Aeris
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Aeriscera wrote:
Hi Brian,
My understanding is that the HDR support in Autopano is still broken. Certainly I have seen or read nothing to suggest otherwise in this thread or otherwise. I vaguely recall that the much-awaited version 2.5 (currently at alpha) will address this shortcoming.
Aeris
What´s your exact understanding of "HDR support"?
best, Klaus
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klausesser wrote:
What´s your exact understanding of "HDR support"?
best, Klaus
I'm can't give you a precise definition, but it would include "Not having the problems that Brian and I posted".
A
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Aeriscera wrote:
I'm can't give you a precise definition, but it would include "Not having the problems that Brian and I posted".
;)Well - everywhere in the world sometimes problems arise caused by unclear expectations . . . ![]()
First:
RAW is a format which needs pre-processing. It´s like a negative which has to be developed first before being enlarged
in the darkroom - you can´t use a negative straight from the camera.
"HDR" originally means to generate a 32bit/ch floating-point file.
This can be done in several ways. One of them means to shoot bracketed series of pictures and combine them to a "HDR" file in a dedicated "HDR" application.
Shooting bracketed series can mean to shoot JPGs or RAWs for example.
Theoretically shooting RAWs for generating HDR is preferable - but what does that mean in detail?
It means using for example 3 shots of 12/14bit RAW to generate one 32bit HDR file.
Of course a 12/14bit RAW contains a wider tone-range than an 8bit JPG - but experiences show that using 3 JPG versus 3 RAW doesn´t mean lesser performance generally.
(I strongly suggest to "develop" RAW-files before using them in a stitcher with a very good RAW-converter like PhaseOne or the ARC in Photoshop and Lightroom, for Nikons also appropriate is NX2 and for Canon it would mean DPP as a RAW-converter").
To get HDR for IBL we usually shoot JPG and generate three or more JPG 8bit-files to a 3x8bit=32bit HDR file. Instead of tonemapping the HDR it can be used as an .exr or .hdr in Maya, Max or Cinema for IBL-spheres.
AutopanoPro/Giga first hand is a stitcher-application - it´s very good in what it does. It´s NOT a dedicated HDR application in any way.
Nevertheless you can generate HDR-spheres using APP/G indeed.
To do so you can import your bracketed shots into APP/G and stitch them as layers. DON´T use color correction - it might alter the layers differently and that can cause results you surely wouldn´t want.
Having stitched the pano you can render and save it as bracketed layers. This bracketed layers - tiff or jpg - you can process in a HDR application to .exr or .hdr files which you can
use for IBL in Maya and so on.
I described that here sometimes before.
So you definitely HAVE "HDR-support" in APP/G and you might definitely be able to "not having the problems that Brian and i posted" . . ![]()
![]()
best, Klaus
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Hi Klaus (and Aeris),
Thanks for your detailed response. I have been using APP in the exact way you describe for a couple years and it is working well. I suppose a simplified version of my question would be, why does APP support NEF raw stitching if the results are as I've shown? I am familiar with processing raw when the final goal is HDR merging for IBL. The interesting part that I'm seeing is that raw files merged (in Photomatix) produce a higher dynamic range versus converted tif or jpg merged to HDR. I would like to add that extended range to my panos.
It sounds like it's not possible to use raw without tonal artifacts at the moment. I'll try again in 2.5 and until then go back to my previous work flow.
I don't know if either of you are on the development team but it would be great to hear from them on the usage of raw files currently.
Best,
Brian
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BrianJames wrote:
It sounds like it's not possible to use raw without tonal artifacts at the moment. I'll try again in 2.5 and until then go back to my previous work flow.
Applications like APP/G or PTGui and so on are no dedicated RAW applications. That means the RAW-converting abilities are basic - which in no way can be a surprise. RAW converting is a bit of a delicate thing . . . :cool:
So it´s always preferable to convert the RAWs in a dedicated converter before stitching.
best, Klaus
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klausesser wrote:
"HDR" originally means to generate a 32bit/ch floating-point file.
Hi Klaus, you forgot "with more than 14 (or whatever) bits that matter"
klausesser wrote:
Of course a 12/14bit RAW contains a wider tone-range than an 8bit JPG - but experiences show that using 3 JPG versus 3 RAW doesn´t mean lesser performance generally.
Yes, but you can get 5 JPGs out of the 3 RAW files, assuming you shoot 2EV apart. Just push the brightest RAW 2EV, and darken the darkest one 2EV (with some cameras you can get 3EV apart.)
This means that if your camera's AEB is limited to 3 shots (as most are) you can actually get 5 different, useful exposures. But APP doesn't recognize the different exposures as being in one bracketed stack (yet).
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hankkarl wrote:
But APP doesn't recognize the different exposures as being in one bracketed stack (yet).
Maybe it depends on the kind of files.
I sometimes do it using 3 RAWs - APP/G does recognize them well. But HOW well it does - that´s definitely below
a dedicated RAW app.
I mean: if you want to get the most out of your exposures - and who doesnt´t want that - it´s better do use a fine RAW converter first, save 16bit/TIFFs and use them in APP/G instead of letting APP play the role of a RAW-app.
So "spreading" 3 RAW exposures to 5 JPG or TIF files shouldn´t be left to APP - Photomatix does a much better job here!
Even taking a single 14bit-RAW to "pseudo HDR" and tonemap it in Photomatix takes you a good step forward in most cases.
best, Klaus
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hankkarl wrote:
klausesser wrote:
"HDR" originally means to generate a 32bit/ch floating-point file.
Hi Klaus, you forgot "with more than 14 (or whatever) bits that matter"
.
Hi Hank!
I´m not sure to understand what you mean, sorry ![]()
Taking 3 8bit JPG you already have 32bit when you combine all it´s information.
Using more than 8 bit surely is an advantage.
The vital point is: you get a "floating point" file - that means that values don´t come from a static table like with all other methods.
For that reason you not only have a vast range of values due to 32bit - you can use it wherever in the picture you need it!
http://www.openexr.com/
http://en.wikipedia.org/wiki/OpenEXR
http://en.wikipedia.org/wiki/High_dynamic_range_imaging
best to you, Klaus
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BrianJames wrote:
I suppose a simplified version of my question would be, why does APP support NEF raw stitching if the results are as I've shown?
I'd like to know the answer to that question too. Is the reading and stitching of raw files a feature that was added some time ago but no longer works properly? Or are Brian and I missing something?
A
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Aeriscera wrote:
Or are Brian and I missing something?
Maybe you use color correction? If so: don´t!
best, Klaus
Last edited by klausesser (2010-08-16 01:04:26)
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BrianJames wrote:
Thanks for any help. I've emailed support a couple times but haven't heard back.
I guess it´s color correction/anchors what produce the effect.
best, Klaus
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klausesser wrote:
hankkarl wrote:
klausesser wrote:
"HDR" originally means to generate a 32bit/ch floating-point file.
Hi Klaus, you forgot "with more than 14 (or whatever) bits that matter"
.Hi Hank!
I´m not sure to understand what you mean, sorry
Taking 3 8bit JPG you already have 32bit when you combine all it´s information.
Using more than 8 bit surely is an advantage.
The vital point is: you get a "floating point" file - that means that values don´t come from a static table like with all other methods.
For that reason you not only have a vast range of values due to 32bit - you can use it wherever in the picture you need it!
http://www.openexr.com/
http://en.wikipedia.org/wiki/OpenEXR
http://en.wikipedia.org/wiki/High_dynamic_range_imaging
best to you, Klaus
Hi Klaus,
Ok, you can't always compare fixed point to floating point, and a 32bit floating point number does not have 32 bits of precision. (a few of the bits are used for the exponent...)
I meant that just converting one JPG to a floating point, HDR type file does not really make it an HDR image--you have to add other images that expand the DR of the overall scent to be above a certain point. It may done be by bracketing, or by taking several adjoining shots at different EVs (e.g. take a pano on auto, moving from very dark to very bright).
If you linearize each pixel (eg convert to some large fixed point version) I'd say that its not HDR unless there are more than 14 bits required to hold the data from the brighest to darkest pixel. This means that a camera would need a photosite and ADC that gives a 14 bit result, and noise is not a big issue.
But I guess there are two ways of looking at this--one is that the image is in HDR file format, the other is that the image has more than some amount of DR.
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hankkarl wrote:
Ok, you can't always compare fixed point to floating point, and a 32bit floating point number does not have 32 bits of precision. (a few of the bits are used for the exponent...)
I meant that just converting one JPG to a floating point, HDR type file does not really make it an HDR image--you have to add other images that expand the DR of the overall scent to be above a certain point. It may done be by bracketing, or by taking several adjoining shots at different EVs (e.g. take a pano on auto, moving from very dark to very bright).
If you linearize each pixel (eg convert to some large fixed point version) I'd say that its not HDR unless there are more than 14 bits required to hold the data from the brighest to darkest pixel. This means that a camera would need a photosite and ADC that gives a 14 bit result, and noise is not a big issue.
But I guess there are two ways of looking at this--one is that the image is in HDR file format, the other is that the image has more than some amount of DR.
Hey Hank!
Converting ONE JPG to fp data wouldn´t make sense at all
. Of course i meant a series of shots with different EV.
I usually take -2/0/+2 and soemtimes up to 12 shots differing 1 EV.
12 shots are needed when shooting straight into the sun or other very bright and hard light while keeping the foreground completely visible.
"HDR" is nit the same as DRI - because of it´s fp nature which allows ImageBasedLighting in 3D applications.
Without this HDR nature feature it would be DRI.
The 5D2 as well as the D300 and D3x series have 14bit RAW. A 5D2 RAW file used in Photomatix can be a substitute to a series of 3 JPG - but not always. Most of the time 3 JPGs processed to HDR and tonemapped carefully are better than one 14bit-RAW processed
to pseudo-HDR or just converted from RAW to 16bit TIFF.
If HDR is needed for IBL there´s no way around generating "real" .hdr resp. .exr files - which can be done in APG only by rendering seperate EV-layers (preferably 16bit TIFF) and processing them in Photomatix or another HDR application to .hdr or .exr . . . . . of course without tonemapping ![]()
best to you, Klaus
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