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I knew this would not be easy, so I've postponed it for a long time. Now I've decided to face it head on !
I have browsed relevant posts and wikis, like the http://www.autopano.net/wiki-en/action/ … w_it_works
The case:
I have shot a sphere using a 50mm equiv lens, 92 positions x 3 brackets, 276 images, ORF developed to TIFF using DXO, -2EV, 0EV, +2EV
the VRdrive2 has produced a XML-file for the shoot
First try: use Photomatix to do the HDR tonemapping. Then case A. Result: not good, ugly sky. (image)
Second try: Photomatix to hdr-file. Then case F. APG produce a hdr-file that neither Photomatix nor PS can read. Feels like a bug. (image)
The tutorials in "LDR / HDR : How it works" deals with very small panos only. 7 images at the most. Have the cases been tested on larger panos ?
Still trying
Leif
Last edited by leifs (2013-02-01 23:36:05)
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Third try:
reboot . Then case F:
Photomatix to hdr-file.
I try to render the whole sphere (92 images) from .hdr to .hdr
One CPU-core is at 100% for 20 hours without the progress-bar moving at all.
I can't wait for days to see if it eventually gets finished.
It's not possible to stop the rendering with the stop-button, so I have to kill the process.
Fiasco.
Leif
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Hi Leif
What are your settings in photomatix ?
Did you do there all images with the same settings (batch job) ?
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In this case, Case F, I used "Batch Bracketed Photos" in Photomatix. Then I chose "Merge into 32-bit HDR file", and there are not many options for this selection. No tonemapping, only HDR-files out.
Leif
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leifs wrote:
Then I chose "Merge into 32-bit HDR file".
What was your reason to choose this option?
best, Klaus
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Hi Leif
What are your settings in photomatix (show as eg. a screen shot)?
Did you do there all images with the same settings (batch job) ?
Last edited by lumelix (2013-02-02 21:18:07)
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klausesser wrote:
What was your reason to choose this option?
best, Klaus
I started out, like I have done some times before, with Photomatix. Merging and tonemapping the stacks. This time the sky is without clouds, it's clean.
After stitching the tonemapped images the sky has ugly issues, as shown in the image above. I gave it a couple of tries and then looked for an alternative path.
That led me to try case F: .hdr to .hdr
Leif
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lumelix wrote:
Hi Leif
What are your settings in photomatix (show as eg. a screen shot)?
Did you do there all images with the same settings (batch job) ?
It's 92 positions x 3 brackets = 276 images.
Therefore I used "Batch Bracketed Photos" and all stacks are processed with the same settings.
I used "Details Enhancer" and reduced the Strength to 20 and Color Saturation to 23
Do you have suggestions on other selections/settings to get a smooth sky ?
Leif
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leifs wrote:
klausesser wrote:
What was your reason to choose this option?
best, KlausI started out, like I have done some times before, with Photomatix. Merging and tonemapping the stacks. This time the sky is without clouds, it's clean.
After stitching the tonemapped images the sky has ugly issues, as shown in the image above. I gave it a couple of tries and then looked for an alternative path.
That led me to try case F: .hdr to .hdr
Leif
Hi Leif!
I mean: why .hdr out? What do you need .hdr for? Usually you would only need it for
the use in 3D applications for Image Based Lighting or Global Ilumination.
APG doesn´t have tonemapping ability. So i suggest to do the tonemapping in Photomatix
and export the mapped images as 16bit or 8 bit TIFFs.
I never had any issue doing so.
Another way would be to give bracketet stacks into APG and use Fusioning instead of HDR/tonemapping.
Then you can export the equirectangular rendereing as .hdr or .exr - for what ever you might need it . . ![]()
best, Klaus
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klausesser wrote:
I mean: why .hdr out? What do you need .hdr for?
best, Klaus
this is plan B.
plan A, process the stacks in Photomatix to LDR, gives me a ugly sky
if APG stitch the .hdr files and give me a .hdr pano I can tonemap it in Photomatix.
maybe that will uncover new problems, like a visible seam. as is I will not get there to see.
Leif
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leifs wrote:
plan A, process the stacks in Photomatix to LDR, gives me a ugly sky
if APG stitch the .hdr files and give me a .hdr pano I can tonemap it in Photomatix.
maybe that will uncover new problems, like a visible seam. as is I will not get there to see.
Leif
Processing bracketed images in Photomatix to 16bit or 8 bit TIFs or JPGs definitely
doesn´t do anything to the images that could cause APG to do ugly things in the sky - but it can
happen with the wrong settings while tonemapping.
What i see in your example is a problem-zone in the sky which
seems to come from a Halo. That´s an issue caused by a wrong setting for the blending-type in the tone-mapper.
I definitely suggest to HDR and tonemap the bracketed sets in Photomatix first by selecting more than one
set and save the presets for running all sets as batch.
Or use the fusion-option in APG by stacking the sets - I prefer to use Photomatix FIRST and process the images to
TIF or JPG before stitching.
best, Klaus
Last edited by klausesser (2013-02-03 01:03:17)
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Hi Leif
Sometimes earlyer I have same problems with the sky, but the reason was wrong settings in Photomatix.
This is why I ask for a screen shot of your settings, because there are several more settings when using the detail enhancer
( see "more settings" and "enhanced settings").
Perhaps, if I see a screen shot of the settings box im Photomatix I could give you a suggestion.
If you have saved the settings, you can load it into Photomatix at the bottom of the setting box.
What confuse me a little bit are the shadows in front of the images.
These are the same in the HDRI as in the 0EV-Image. With "details enhancer" this is not usual.
An other important point is, as Klaus said, the blending in APG.
Last edited by lumelix (2013-02-03 02:24:56)
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klausesser wrote:
I definitely suggest to HDR and tonemap the bracketed sets in Photomatix first by selecting more than one
set and save the presets for running all sets as batch.
best, Klaus
Hi Klaus, you always says you do tonemapping first in Photomatix, export as TIFF or JPEG as needed, and import those tonemapped file in APG but... I don't understand how this is possible.
I mean, I tried many times this way, always without success. You should know why: a series of bracketed sets of images after tonemapping doesn't look the same anymore (even applying the same preset). I mean... the bracketed set of images that contains a window gets processed a different way than the set of images immediately next, which doesn't contain the window anymore, when the preset is applied. The resulting difference in Hue, Saturation, Brightness and Contrast between each set, most of the times, makes very hard, if not impossible to get a reasonable colormatch without visible color seams in the final panorama.
I'm sure you know your method is possible only with exposure fusion, never with tonemapping. If not, what am I missing?
So, my question: how can you do that way without color issues?
Best Regards,
Marco
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marco.lanciani wrote:
klausesser wrote:
I definitely suggest to HDR and tonemap the bracketed sets in Photomatix first by selecting more than one
set and save the presets for running all sets as batch.
best, KlausHi Klaus, you always says you do tonemapping first in Photomatix, export as TIFF or JPEG as needed, and import those tonemapped file in APG but... I don't understand how this is possible.
I mean, I tried many times this way, always without success. You should know why: a series of bracketed sets of images after tonemapping doesn't look the same anymore (even applying the same preset). I mean... the bracketed set of images that contains a window gets processed a different way than the set of images immediately next, which doesn't contain the window anymore, when the preset is applied. The resulting difference in Hue, Saturation, Brightness and Contrast between each set, most of the times, makes very hard, if not impossible to get a reasonable colormatch without visible color seams in the final panorama.
I'm sure you know your method is possible only with exposure fusion, never with tonemapping. If not, what am I missing?
So, my question: how can you do that way without color issues?
Best Regards,
Marco
Hi Marco!
1) select a set of brackets from your image-folder. Preferably select one which represents the others as far as possible.
2) choose your settings carefully and without doing too much . . ![]()
3) once yiu found the optimal settings: save them as preset into your image-folder.
4) open the batch.
4a) select your imagefolder.
4b) select the preset you stored in the imagefolder.
5) select all other relevant settings.
6) run the batch.
ALL images in your image-folder will be processed with the SAME settings,
So they can be stitched without any issue and they will be coherent in terms of color, contrast and so on.
See it here:
http://www.360impressions.de/ArchivKoenigsallee/
http://360impressions.de/ToillettenPano/
best, Klaus
Last edited by klausesser (2013-02-03 19:59:23)
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I've done some research, churning out 3 sets of images from Photomatix. The settings and the results is shown below.
The detected previews speaks for themselves.
If anybody can point out "wrong settings" I would appreciate that. Otherwise the verdict for now is that neither "details enhancer" nor "tone compressor" can be used for a highres sphere with clear blue sky.
The stitch from "fusion natural" looks OK at first glance. Further inspection reveals some small issues in the sky, not so smooth transitions.
Next I will revisit APG fusion (I was not happy with the result at first try)
Leif
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klausesser wrote:
Hi Marco!
1) select a set of brackets from your image-folder. Preferably select one which represents the others as far as possible.
2) choose your settings carefully and without doing too much . .
3) once yiu found the optimal settings: save them as preset into your image-folder.
4) open the batch.
4a) select your imagefolder.
4b) select the preset you stored in the imagefolder.
5) select all other relevant settings.
6) run the batch.
ALL images in your image-folder will be processed with the SAME settings,
...
Looks like the keypoint is number 2...
Also:
1- What do you import in Photomatix? RAW or 16bit TIFF preprocessed in Lr just for lens correction and maybe White balance and a few more minor, subtle adjustments?
2- Just to have an idea, in those two cases, which set best suited you to create the preset for Photomatix?
3- Also could you possibly remember which engine did you use in those two cases: Enhancer, Tonemapper... and usually which one do you use the most?
Thanks a lot for your patience.
I tried many hdr applications but still didn't find my workflow. (I'm never happy with the result)
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leifs wrote:
I've done some research, churning out 3 sets of images from Photomatix. The settings and the results is shown below.
The detected previews speaks for themselves.
If anybody can point out "wrong settings" I would appreciate that. Otherwise the verdict for now is that neither "details enhancer" nor "tone compressor" can be used for a highres sphere with clear blue sky.
The stitch from "fusion natural" looks OK at first glance. Further inspection reveals some small issues in the sky, not so smooth transitions.
Next I will revisit APG fusion (I was not happy with the result at first try)
Leif
Your issue results from false "smooth highlights" settings. Set it to 25, 50 or 75% and look what happens.
I usually have it @50-75%.
Low "smooth highlights" results in too much blending which produces Halos.
"Shadow smoothness" i use at min. 75% most of the time - depends on what´s in the images of course.
best, Klaus
Last edited by klausesser (2013-02-03 20:57:10)
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marco.lanciani wrote:
1- What do you import in Photomatix? RAW or 16bit TIFF preprocessed in Lr just for lens correction and maybe White balance and a few more minor, subtle adjustments?
it is shot in RAW (ORF) and developed to 8bit TIFF using DXO 8 with calibrated modules for lens and camera
marco.lanciani wrote:
2- Just to have an idea, in those two cases, which set best suited you to create the preset for Photomatix?
I had a look at 16 positions around the sun to determin which setting would give me a good result. ofcourse there was more than the three I chose, but is too timeconsuming to try them all.
marco.lanciani wrote:
3- Also could you possibly remember which engine did you use in those two cases: Enhancer, Tonemapper... and usually which one do you use the most?
the engine chosen is stated at the top of the settings screenshot. when the sky is covered with clouds these problems is not as visible. then I use "details enhancer" or fusion/natural, the one that give me the best result. I rarely use tone compressor.
Leif
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I've now given APG fusion another try. Somewhere in the back of my mind I have the idea that increasing the multiband value would result in a smoother result. So I made 2 renderings: -2 and 0.
The results are shown below, and -2 is ugly, 0 is not as bad but still not a pano you would print or present for anybody.
I really want APG to do the tricks.
If anybody can tell me how to produce a smoth clear blue sky from a bracketed sphere using APG nothing would please me more ![]()
Leif
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Hi Leif
Your settings are ok. Have you also test with Strength and Color Saturation set to 50, the defaults for Detail Enhancer ?
Perhaps try out the "Smooth Highlights" for a better and cleaner sky.
One point is very important: All images must be exposed very exactly in manual mode and with manual WB.
Then the vignetting must be corrected before tonemapping. Otherwise it will be amplified.
Then try out different multiband settings in APG, eg. 0.
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I've had similar issues with Photomatix. If you look at this 15 gigapixel panorama (stitched with Gigapan's stitcher) that I put together this fall:
http://www.gigapan.com/gigapans/114571
you will notice that the sky especially on the right side is all wonky. The difference in tonality comes from the frames that include the mountain and those that do not. All it takes is just a tiny corner of the mountain to throw off the tone of the blue and make the sky darker.
All the frames were processed in Photomatix using the batch mode.
The frames that are all mountain or all sky came out just fine.
-Art
Note, I did have some focusing issues when I shot this as it was a bit of a learning excercise with my Gigapan head. If I can figure out the problem/s with Photomatix , I'd love to reshoot this and then HDR and focus stack as appropriate.
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lumelix wrote:
One point is very important: All images must be exposed very exactly in manual mode and with manual WB.
Then the vignetting must be corrected before tonemapping. Otherwise it will be amplified.
the images are identically exposed , manual settings all over the place.
DXO removes vignetting automatic and perfect with the calibrated modules for lens and camera.
Leif
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lumelix wrote:
Your settings are ok.
No - sorry ![]()
The setting for light smoothing is completely unusable. THIS causes an overdone damping
of the highlights and so cause halos. And that causes the un-natural overexaggerated "HDR"-look.
best, Klaus
PS: i stated that now several times - this is the last time . . ![]()
PS2: leif - 3 steps bracketing is not enough when you shoot "into the light". Take 7 or 9 steps with one step difference, better 0,5 or 0,75.
Last edited by klausesser (2013-02-04 13:07:23)
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klausesser wrote:
No - sorry
Sorry, I mean the main settings in the first section ![]()
If the sky is the problem with only 3 bracketings,
you can try to process first the pano into 3 seperate layers (TIFF 16bit) and then try to
make the HDR in Photomatix.
Which version of Photomatix do you use?
Last edited by lumelix (2013-02-04 13:34:08)
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klausesser wrote:
The setting for light smoothing is completely unusable. THIS causes an overdone damping
of the highlights and so cause halos. And that causes the un-natural overexaggerated "HDR"-look.
"light smoothing" ??
you mean "Smooth highlights" in details enhancer ? Micro-smoothing ?
klausesser wrote:
PS2: leif - 3 steps bracketing is not enough when you shoot "into the light". Take 7 or 9 steps with one step difference, better 0,5 or 0,75.
It's part of a 5-bracket set. I tried it in APG but was not happy with the result. To try out several paths I made a 3-bracket set out of it, to reduce the time per cycle.
Leif
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