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#1 2012-08-25 09:15:51

Christian Stüben
Member
From: Wuppertal, Germany
Registered: 2012-07-03
Posts: 269
Website

apg 3 alpha 2 64bit crashes on win 7 ult 64

On my win 7 ultimate 64 bit i just installed and tried the apg 3 alpha 2.

I uninstalled the 3a1, rebooted win, installed 3a2 64bit, rebooted, the i tried to load a .pano project i made with the 3a1 ... crashes. See pic below.

The windows eventviewer tells me (see pic below).

Then i tried to install the 32bit version on a win 2003 server. It opens the project, but tells me something about incorretc row / column numbers and loads forever. Ok, the win 2k3 has only 900mb free ram.

greetings from germany
Chris


Uploaded Images

Last edited by Christian Stüben (2012-08-25 09:20:09)


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#2 2012-08-25 12:32:19

Christian Stüben
Member
From: Wuppertal, Germany
Registered: 2012-07-03
Posts: 269
Website

Re: apg 3 alpha 2 64bit crashes on win 7 ult 64

Some additional information:

the .pano that cannot be loaded is a semi-spherical. 360 degree from left to right, approximately 60 degree to nadir, and 90 to the zenit. If it helps, i can give you the .pano-file, and the tiles too.

But ... it is more than 1 GB in size and 235 files (+ .pano).

Meanwhile i opened some other .panos, they opened without any problem.

greetingts from germany


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#3 2012-08-27 09:24:56

AlexandreJ
Kolor CEO
From: Francin, France
Registered: 2005-11-14
Posts: 7917
Website

Re: apg 3 alpha 2 64bit crashes on win 7 ult 64

Can you check everything around GPU ? v3 is demanding a bit on that part so check GPU drivers, and try the check in autopano to see if everything is working in that context.

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#4 2012-08-27 10:38:46

Christian Stüben
Member
From: Wuppertal, Germany
Registered: 2012-07-03
Posts: 269
Website

Re: apg 3 alpha 2 64bit crashes on win 7 ult 64

AlexandreJ wrote:

Can you check everything around GPU ? v3 is demanding a bit on that part so check GPU drivers, and try the check in autopano to see if everything is working in that context.

Meanwhile i have redone the erroneous pano completely new on 3a2. That works, no problems. Opening the old .pano file i have done with 3a1 on 3a2 ... crashes.

GPU looks good, see below. And the render cheque shows exactly the same as the reference picture.

greetings
Chris

Code:

OGL Version: 2.1.2 
Render: GeForce 9600M GT/PCI/SSE2 
Vendor: NVIDIA Corporation 
Shader Version: 1.20 NVIDIA via Cg compiler 
MaxTextureSize: 8192 
MaxTextureUnits: 4 
MaxColorAttachement: 8 
MaxRenderBufferSize: 8192 
Extentions: 
    GL_ARB_color_buffer_float
    GL_ARB_compatibility
    GL_ARB_copy_buffer
    GL_ARB_depth_buffer_float
    GL_ARB_depth_clamp
    GL_ARB_depth_texture
    GL_ARB_draw_buffers
    GL_ARB_draw_elements_base_vertex
    GL_ARB_draw_instanced
    GL_ARB_fragment_coord_conventions
    GL_ARB_fragment_program
    GL_ARB_fragment_program_shadow
    GL_ARB_fragment_shader
    GL_ARB_framebuffer_object
    GL_ARB_framebuffer_sRGB
    GL_ARB_geometry_shader4
    GL_ARB_half_float_pixel
    GL_ARB_half_float_vertex
    GL_ARB_imaging
    GL_ARB_map_buffer_range
    GL_ARB_multisample
    GL_ARB_multitexture
    GL_ARB_occlusion_query
    GL_ARB_pixel_buffer_object
    GL_ARB_point_parameters
    GL_ARB_point_sprite
    GL_ARB_provoking_vertex
    GL_ARB_seamless_cube_map
    GL_ARB_shader_objects
    GL_ARB_shading_language_100
    GL_ARB_shadow
    GL_ARB_sync
    GL_ARB_texture_border_clamp
    GL_ARB_texture_buffer_object
    GL_ARB_texture_compression
    GL_ARB_texture_compression_rgtc
    GL_ARB_texture_cube_map
    GL_ARB_texture_env_add
    GL_ARB_texture_env_combine
    GL_ARB_texture_env_crossbar
    GL_ARB_texture_env_dot3
    GL_ARB_texture_float
    GL_ARB_texture_mirrored_repeat
    GL_ARB_texture_multisample
    GL_ARB_texture_non_power_of_two
    GL_ARB_texture_rectangle
    GL_ARB_texture_rg
    GL_ARB_transpose_matrix
    GL_ARB_uniform_buffer_object
    GL_ARB_vertex_array_bgra
    GL_ARB_vertex_array_object
    GL_ARB_vertex_buffer_object
    GL_ARB_vertex_program
    GL_ARB_vertex_shader
    GL_ARB_window_pos
    GL_ATI_draw_buffers
    GL_ATI_texture_float
    GL_ATI_texture_mirror_once
    GL_EXTX_framebuffer_mixed_formats
    GL_EXT_Cg_shader
    GL_EXT_abgr
    GL_EXT_bgra
    GL_EXT_bindable_uniform
    GL_EXT_blend_color
    GL_EXT_blend_equation_separate
    GL_EXT_blend_func_separate
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_compiled_vertex_array
    GL_EXT_depth_bounds_test
    GL_EXT_direct_state_access
    GL_EXT_draw_buffers2
    GL_EXT_draw_instanced
    GL_EXT_draw_range_elements
    GL_EXT_fog_coord
    GL_EXT_framebuffer_blit
    GL_EXT_framebuffer_multisample
    GL_EXT_framebuffer_object
    GL_EXT_framebuffer_sRGB
    GL_EXT_geometry_shader4
    GL_EXT_gpu_program_parameters
    GL_EXT_gpu_shader4
    GL_EXT_multi_draw_arrays
    GL_EXT_packed_depth_stencil
    GL_EXT_packed_float
    GL_EXT_packed_pixels
    GL_EXT_pixel_buffer_object
    GL_EXT_point_parameters
    GL_EXT_provoking_vertex
    GL_EXT_rescale_normal
    GL_EXT_secondary_color
    GL_EXT_separate_shader_objects
    GL_EXT_separate_specular_color
    GL_EXT_shadow_funcs
    GL_EXT_stencil_two_side
    GL_EXT_stencil_wrap
    GL_EXT_texture3D
    GL_EXT_texture_array
    GL_EXT_texture_buffer_object
    GL_EXT_texture_compression_latc
    GL_EXT_texture_compression_rgtc
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_cube_map
    GL_EXT_texture_edge_clamp
    GL_EXT_texture_env_add
    GL_EXT_texture_env_combine
    GL_EXT_texture_env_dot3
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_integer
    GL_EXT_texture_lod
    GL_EXT_texture_lod_bias
    GL_EXT_texture_mirror_clamp
    GL_EXT_texture_object
    GL_EXT_texture_sRGB
    GL_EXT_texture_shared_exponent
    GL_EXT_texture_swizzle
    GL_EXT_timer_query
    GL_EXT_vertex_array
    GL_EXT_vertex_array_bgra
    GL_IBM_rasterpos_clip
    GL_IBM_texture_mirrored_repeat
    GL_KTX_buffer_region
    GL_NVX_conditional_render
    GL_NVX_gpu_memory_info
    GL_NV_blend_square
    GL_NV_conditional_render
    GL_NV_copy_depth_to_color
    GL_NV_copy_image
    GL_NV_depth_buffer_float
    GL_NV_depth_clamp
    GL_NV_explicit_multisample
    GL_NV_fence
    GL_NV_float_buffer
    GL_NV_fog_distance
    GL_NV_fragment_program
    GL_NV_fragment_program2
    GL_NV_fragment_program_option
    GL_NV_framebuffer_multisample_coverage
    GL_NV_geometry_shader4
    GL_NV_gpu_program4
    GL_NV_half_float
    GL_NV_light_max_exponent
    GL_NV_multisample_coverage
    GL_NV_multisample_filter_hint
    GL_NV_occlusion_query
    GL_NV_packed_depth_stencil
    GL_NV_parameter_buffer_object
    GL_NV_parameter_buffer_object2
    GL_NV_pixel_data_range
    GL_NV_point_sprite
    GL_NV_primitive_restart
    GL_NV_register_combiners
    GL_NV_register_combiners2
    GL_NV_shader_buffer_load
    GL_NV_texgen_reflection
    GL_NV_texture_barrier
    GL_NV_texture_compression_vtc
    GL_NV_texture_env_combine4
    GL_NV_texture_expand_normal
    GL_NV_texture_rectangle
    GL_NV_texture_shader
    GL_NV_texture_shader2
    GL_NV_texture_shader3
    GL_NV_transform_feedback
    GL_NV_vertex_array_range
    GL_NV_vertex_array_range2
    GL_NV_vertex_buffer_unified_memory
    GL_NV_vertex_program
    GL_NV_vertex_program1_1
    GL_NV_vertex_program2
    GL_NV_vertex_program2_option
    GL_NV_vertex_program3
    GL_S3_s3tc
    GL_SGIS_generate_mipmap
    GL_SGIS_texture_lod
    GL_SGIX_depth_texture
    GL_SGIX_shadow
    GL_SUN_slice_accum
    GL_WIN_swap_hint
    WGL_EXT_swap_control

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#5 2012-08-27 13:49:15

AlexandreJ
Kolor CEO
From: Francin, France
Registered: 2005-11-14
Posts: 7917
Website

Re: apg 3 alpha 2 64bit crashes on win 7 ult 64

So probably not related to GPU finally. It is more reading that panorama that causes issue. Can you upload the .pano to the ftp ? http://www.kolor.com/forum/t766-ftp-server

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#6 2012-08-27 17:27:41

Christian Stüben
Member
From: Wuppertal, Germany
Registered: 2012-07-03
Posts: 269
Website

Re: apg 3 alpha 2 64bit crashes on win 7 ult 64

AlexandreJ wrote:

Can you upload the .pano to the ftp ?

Done. You have it in the zip named 3a3 crashes with old .pano file.zip.

greetings from gemany
Chris


oops, i see, you don´t have 3a3. it should be named 3a2, but i cannot rename it on your ftp server.


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