APG 3 Alpha 1 - hand edited control points get lost after optimize
Hi all, a small bug in APG 3 Alpha 1 (win 64 version), i hope it be solved in 3 final.
when there are much too bad control points for one or more tiles, i can either "autorecognize" new and better points, or if this will not work, i can add control points by hand. All works perfect, the bad arranged tiles snap to their position.
Now the pano window tells me that connection points have changed and that the pano must be optimized.
So i click to the optimize button ... and all hand edited control points are gone and the tiles hang awry and crooked and bad positioned as before. Hours of work is lost.