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Autopano Video 3.0: discover the new features that will make your workflow easier and faster

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The first release candidate version for Autopano Video 3.0 is now available! Autopano Video 3.0 is packed with new features that makes VR creators workflow easier and faster.
D.WARP, our unique parallax compensation algorithm, is now compatible with most camera rigs. D.WARP corrects most stitching errors due to parrallax with a single click on a button allowing you to get seamless results with little to zero manual editing.
Autopano Video 3.0 is also much faster than the previous versions: NVIDIA users can get up to 5 times better previewing performances and up to 3 times better rendering performances thanks to the implementation of CUDA technology.
You may have noticed that the “Pro” has disappeared from the software name. Autopano Video is more than ever a professional software, we just wanted to simplify our product suite to provide only the best tools to VR creators. As a result of this change, Autopano Video 3.0 is now the best and only Autopano Video version available – we also hope you’ll like our new logo!
Here is a short video showcasing Autopano Video 3.0 exciting new features:
All Autopano Video and Autopano Video Pro license owners can get Autopano Video 3.0 for 269,00 € before taxes. Whether you own an Autopano Video 1 or 2 or an Autopano Video Pro 1 or 2 license you will get this same upgrade rate.
How to access Autopano Video 3.0?
I have purchased an Autopano Video Pro license or a GoPro Omni between May 17, 2017 and today.You can get an Autopano Video 3.0 license for free! Simply login to your Kolor account and click the “add to cart” button on the Autopano Video 3.0 line located in the “My Updates” section. This will automatically generate a license key for you, the page will reload and the license key will appear – your license key will also be emailed to you within a few hours.
I have purchased an Autopano Video or Autopano Video Pro license or a GoPro Omni before May 17, 2017.You can upgrade to Autopano Video 3.0 via your Kolor account. As said previously, the upgrade price is 269,00 € before taxes per license.
You will find the upgrade button on the account homepage in the “My Updates” section. You will then be redirected to your cart so you can pay via credit card, Paypal or bank transfer.
Please make sure to login with the email address associated with your Autopano Video / Pro license. If you have forgotten your password please click on the “Forgot Your Password?” link”, we will shortly send you a new one.
I don’t have a license for Autopano Video / Pro yetWe advise you to purchase our “360° video bundle” available here. Autopano Giga is required to modify control points, use the masking tools etc. All these features will allow you to fine-tune the stitching of your videos so you can get the best results.
Your license key will be emailed to you right after your order has been processed.
If you encounter problems upgrading your license or have questions, please contact us.
What’s new in Autopano Video 3.0?
D.WARP
D.WARP technology offers a new way to stitch your footage and dramatically reduces the need for post-processing. Just click on the D.WARP button and most stitching errors due to parallax will be removed. No manual editing is required to use D.WARP and it works for both static and moving shots!D.WARP is now compatible with all rigs with at least 3 cameras, results may vary depending on the size of the overlapping areas and other factors.
Faster previewing/rendering with NVIDIA GPUs
Previewing and rendering a video is now much faster with computers equipped with NVIDIA GPUs thanks to CUDA implementation in Autopano Video. Previewing is up to 5 times faster than before and rendering up to 3 times!Most NVIDIA GPUs on desktop computer and laptops are compatible with CUDA, check out this list to see if your GPU supports this technology. There is no audio in the rendered video for now – this little issue will be fixed shortly.
Join our webinar on July 27Loïc, our VR trainer, will present you Autopano Video 3.0 new features on July 27 at 6 PM CET Paris time. This webinar will be hosted on Youtube, mark your calendar!
Timecode support
This new version supports timecode which allows videos from any genlocked rig to be directly imported into Autopano Video without the need to synchronize the videos again. On the export side of things, you can either choose your start time in the render box or pass-through the source timecodes. The burn-in function will also help you work with proxy files in post-processing. This feature works with solutions offered by third party companies like Timecode Systems, and results to a faster and more precise workflow.
GoPro VR Player live preview
You can now preview the 360 video you’re working on in GoPro VR Player, our free MacOS / Windows VR player.
GoPro VR Player is compatible with the Oculus and HTC Vive and will allow you to preview your footage in a VR headset without exporting your video or leaving Autopano Video.
Frictionless Nuke / Autopano Video workflow
Whenever a user imports an Autopano Video project into Nuke, their nodes will be created automatically, providing a seamless workflow they can immediately apply to Cara VR. With a robust bridge between the two apps, Foundry and GoPro customers can access the right tool for the job, at every stage of their workflow.
Autopano Video 3.0 also includes some other minors updates, interface improvements, bug fixes etc. Take a look at the change log at the bottom of this page to learn more.
Purchasing a license for Autopano Video 3.0 will grant you access to the current RC1 version and all subsequent 3.x versions.
If you want to try Autopano Video 3.0 before purchasing a license, click on the button below to download a trial version:
The final version for Autopano Video 3.0 will be available soon, we are waiting for your feedback to fix the bugs and other issues that you may encounter while using this release candidate version.
Read the change logs below for more information about Autopano Video 3.0 RC1 and previous alpha/beta versions.
Changelog for Autopano Video 3.0 RC1

Main changes

This is the first Release Candidate of Autopano Video 3.0. and it comes with a lot of bug fixes / optimizations and some UI changes.

This release candidate version can only be registered with an Autopano Video 3.0 license key, to learn more on how to obtain such license key please read our FAQ. During the release candidate phase - before we publish the final AV 3.0 version - all licenses purchased on our store or from one of our resellers will grant access to both Autopano Video Pro 2.6 and Autopano Video 3.0.

If you've lost your license key, you can retrieve it at any time from your user account.

New Name / New Logo

Autopano Video Pro and Autopano Video are now only one software: Autopano Video. Autopano Video 3 also come with a brand new icon. Please visit our FAQ for more informations.

GPU - CUDA accelerations

The preview in Autopano Video 3, using CUDA accelerations, can be up to 5 times faster than before. And the rendering time can be divided by a factor 3.

The software capabilities will highly depend on your NVidia card and driver versions. We recommend using at least a GTX 760. For now 4K UHD inputs are not supported.

The audio output is not implemented in the CUDA mode, we will work on that as soon as possible, by this time you can always add it in post production. Make sure to take a look at the known issues section at the end of the change log.

Compatibility

Autopano Video 3.0 requires at least Windows 7 or Mac OS X 10.10.

Fixes since 3.0.0 Beta 1

- [ALPS-1072] : [BUG] CM is IsoEdge working?
- [ALPS-1073] : [BUG] CM YUV to RGB gives brighter results
- [ALPS-1349] : [BUG] Desactivate parallax compensation UI when needed
- [ALPS-1367] : [BUG] CUDA pipeline used if SW decoder
- [ALPS-1368] : [BUG] Color veil with 3 cam rig (CUDA)
- [ALPS-1376] : [BUG] Crash in convertAndInterpolateWarpToSourceSpace
- [ALPS-1379] : [BUG] pixel apsect ratio false in do not keep mode
- [ALPS-1390] : [BUG] Open Recent files does not work on mac
- [ALPS-1441] : [BUG] Batch Manager restarts everytime even paused
- [ALPS-1245] : Rename Autopano Video Pro into Autopano Video
- [ALPS-1246] : Change Autopano Video Icons
- [ALPS-1336] : Integrate new warp map diffusion
- [ALPS-1351] : Still images D.WARP in OMNI Importer
- [ALPS-1352] : Test CUDA with other than 2 or 6 camera rigs
- [ALPS-1364] : Update CLUF/EULA for Autopano Video

Known Issues

- [ALPS-1488] : [BUG] Cannot save project after calculating a long D.WARP (crash)
- [ALPS-1484] : [BUG] MacOS : DWARP crashes in CPU mode
- [ALPS-1483] : [BUG] DWARP crashes on Imac late 2015 (GeForce GT 650 M)
- [ALPS-1377] : [BUG] Crashes in rigs where there is a too much overlap (3D rigs)
- [ALPS-1363] : [BUG] Stereo mode not compatible with CUDA
- [ALPS-1362] : [BUG] Timecode burn-in not compatible with CUDA
- [ALPS-1361] : [BUG] No Audio output with CUDA
- [ALPS-1360] : [BUG] CUDA not compatible with 4K UHD inputs
- [ALPS-1359] : [BUG] CUDA rendering widths must be multiple of 128
Changelog for Autopano Video Pro 3.0 Beta 1

Main changes

This is the first Beta version of Autopano Video 3.0. and it coming with a lot of great features! The D.WARP is now compatible with any rig with 3 or more cameras. We added CUDA accelerations to the Windows version, the rendering and the preview playback can now be 3 times faster!

Even if this is a 3.0 version, you have to register this version with a v2 key, which will be accepted all throughout the alpha-beta testing phase. This means that this version is time-locked, and will lock itself (removing the registration) around the time a new alpha, beta or the final release comes. When the final version is released, you will need an upgraded version 3 key to use the software. If you've lost your license key, you can retrieve it at any time from your user account.


D.WARP with 3 cameras or more

The D.WARP technology is now compatible with set-ups of 3 cameras or more, fully spherical or not. One currently known limitation are cases where 3 cameras overlap in the scene. We also added a new D.WARP preset: the "still" mode. This is a static D.WARP for your video segment, using different positions in your selected range to compute a medium D.WARPing of the scene like the range stitching algorithm.


GPU - CUDA accelerations

This is a major improvement for Autopano Video Pro. If you are running under Windows with a recent NVidia GPU and up-to-date drivers you can enjoy a 3x gain in terms of performances for the previewing and the rendering.

For now this feature is not compatible with every AVP feature: stereo, masking markers, timecode burn-in, watermarks, patches, etc. When you are doing something unsupported by CUDA the software will automatically fall back to the old mode: OpenGL. You can always see which mode is currently used by look a the top of the preview: "Realtime preview - OpenGL or Cuda". Please also note that the CUDA accelerations have only been enabled for 2 or 6 cameras, we will be testing other set-ups and add the support as soon as possible.

The software capabilities will highly depend on your NVidia card and driver versions. We recommend using at least a GTX 760. For now 4K UHD inputs are not supported.

The audio output is not implemented in the CUDA mode, we will work on that as soon as possible, by this time you can always add it in post production. Make sure to take a look at the known issues section at the end of the change log.


Display frontiers in the preview

The beta 1 version allows you to display the frontiers between your cameras directly into the preview. We added a small icon for that under the preview.


Roadmap to final release

We decided to go with a very incremental update policy for the Alpha - Beta period. We will release new updates as often as possible until we have a release candidate. A lot of cool stuff is coming!


Compatibility

Autopano Video 3.0 requires at least Windows 7 or Mac OS X 10.10.


Fixes since 3.0.0 Alpha 3

- [ALPS-1074] : [BUG] Crash when rendering UHD or HD from AVP with CUDA
- [ALPS-1075] : [BUG] Out of memory error when changing blending mode on CUDA
- [ALPS-1076] : [BUG] 360 boundary conditions not respected with CUDA
- [ALPS-1077] : [BUG] Green rendering on CUDA
- [ALPS-1142] : [BUG] CUDA memory leak when seeking in the preview
- [ALPS-1143] : [BUG] CUDA color correction wrongly applied
- [ALPS-1152] : [BUG] CUDA rendering is not working with 2.7K inputs
- [ALPS-1155] : [BUG] GPGPU - CUDA rendered videos are slower than real time
- [ALPS-1158] : [BUG] Drag'n'dropping a CineForm render in the batch won't render the right project size
- [ALPS-1220] : [BUG] Audio rendered not compatible with Adobe apps
- [ALPS-1268] : [BUG] Reduce Kava file size when warp is computed
- [ALPS-1283] : [BUG] Size limit (8192) to switch from GPU to CPU was not set correctly for videos
- [ALPS-1317] : [BUG] Batch manager does not display the correct rendering engine
- [ALPS-1318] : [BUG] Masks are not discarded when computing rig topology for D.WARP
- [ALPS-1335] : [BUG] Crash in Omni Importer when seeking in chaptered videos
- [ALPS-1347] : [BUG] Artifacts in label map used in topology
- [ALPS-483] : Display stitch lines in AVP
- [ALPS-918] : CUDA Blending mode support
- [ALPS-1221] : Enable GPGPU (CUDA) mode
- [ALPS-1229] : Not full spherical rig support in D.WARP
- [ALPS-1248] : Change processing settings for GPU/CPU/KGPU
- [ALPS-1273] : Constant D.Warp over range

Known Issues

- [ALPS-1359] : CUDA rendering widths must be multiple of 128
- [ALPS-1360] : CUDA not compatible with 4K UHD inputs
- [ALPS-1135] : D.WARP not compatible with STEREO mode in AVP
- [ALPS-1230] : D.WARP not compatible with patches
- [ALPS-1361] : No Audio output with CUDA
- [ALPS-1362] : Timecode burn-in not compatible with CUDA
- [ALPS-1363] : Stereo mode not compatible with CUDA
Changelog for Autopano Video Pro 3.0 Alpha 3

Main changes

This is the third Alpha version of Autopano Video 3.0. The D.WARP feature is now compatible with rigs from 3 to 7 cameras. And now you can export invidual warp video from AVP

Even if this is a 3.0 version, you have to register this version with a v2 key, which will be accepted all throughout the alpha-testing phase. This means that this version is time-locked, and will lock itself (removing the registration) around the time a new alpha, beta or the final release comes. When the final version is released, you will need an upgraded version 3 key to use the software. If you've lost your license key, you can retrieve it at any time from your user account.

D.WARP from 3 to 7 cameras rigs

The D.WARP technology is now compatible with rigs from 3 to 7 cameras, including the Z CAM S1. The feature has been approved for some rigs listed in the interface but you can use it with any full spherical configuration.

Individual camera export for post processing

From the new batch renderer you are now able to export individually each camera warped on the sphere. You will have an alpha layer if you are using CineForm 'high' 4444 or ProRes 4444 XQ. This allow you to work on your stitching / cutting / masking in a post processing software. To use this feature you just need to check the box 'export individual video' in the render window.

Roadmap to final release

We decided to go with a very incremental update policy for the Alpha - Beta period. We will release new updates as often as possible until we have a release candidate. A lot of cool stuff is coming!

Compatibility

Autopano Video 3.0 requires at least Windows 7 or Mac OS X 10.10.

Fixes since 3.0.0 Alpha 2:

- [ALPS-1063] : [BUG] Color correction progress bar is not progressive anymore
- [ALPS-1081] : [BUG] Crash when warping a generic rig
- [ALPS-1091] : [BUG] OpenCL.dll missing on Windows 10 Creator Update
- [ALPS-1181] : [BUG] crash on parallax compensation quit
- [ALPS-1227] : [BUG] Gear 360 - 2017 videos crash in AVP
- [ALPS-1232] : [BUG] Photo Timelapses not detected in Omni Importer
- [ALPS-1036] : Generic corner extraction for N cameras (no holes)
- [ALPS-1038] : Insure consistency between different D.WARP states
- [ALPS-1141] : Individual layer export with alpha
- [ALPS-1179] : Update AVP new CLUF/EULA
Changelog for Autopano Video Pro 3.0 Alpha 2

Main changes

This is the second Alpha version of Autopano Video 3.0. We worked hard to make D.WARP feature compatible with 6 and 7 cameras rigs. We chose to expose to presets for the D.WARP feature: prioritize time or space. We also worked on the batch renderer to make it more efficient and more convenient to use.

Even if this is a 3.0 version, you have to register this version with a v2 key, which will be accepted all throughout the alpha-testing phase. This means that this version is time-locked, and will lock itself (removing the registration) around the time a new alpha, beta or the final release comes. When the final version is released, you will need an upgraded version 3 key to use the software. If you've lost your license key, you can retrieve it at any time from your user account.


D.WARP for 6 and 7 cameras rigs

The D.WARP technology is now compatible with 6 and 7 camera configurations. We tested and approved it on Freedom360 Classic Mount, 360RIZE H3PRO6 and 360 RIZE H3PRO7. Even if it has been approved on this three rigs only, you can try it on any 6 or 7 cameras.


D.WARP presets

You can now choose between two D.WARP presets:

  • Prioritize space: the default preset, already used in Alpha 1. "Try to correct as much parallax artifact as possible: correction can be very different from one frame to another." You should use it when everything is moving in your scene, and when you have fast space or subject changes.
  • Prioritize time (slower): "Try to correct parallax artifact with greater respect to temporal coherency: moving objects can be less corrected but your background won't be moving." You should use it for a static camera scene.

Improved batch renderer

We worked a lot on the new batch renderer. You are now able to change the settings of a project directly into the batch render list without opening it, you can open the directory or the file rendered with a right-click and and you are also able to reorganize your rendering list.


Roadmap to final release

We decided to go with a very incremental update policy for the Alpha - Beta period. We will release new updates as often as possible until we have a release candidate. A lot of cool stuff is coming!


Compatibility

Autopano Video 3.0 requires at least Windows 7 or Mac OS X 10.10.


Fixes since 3.0.0 Alpha 1:

- ALPS-1001 : [BUG] Preview, tools, ... are closed when minimizing and maximizing AVP main window
- ALPS-1064 : [BUG] Motion synchronization is broken
- ALPS-1092 : [BUG] null pointer access when rendering stereo project
- ALPS-1094 : [BUG] crash when encoding cineform avi
- ALPS-1104 : [BUG] crash when changing blend mode in general settings
- ALPS-901 : Generic D.WARP Corner solver
- ALPS-902 : Show render settings in batch projects
- ALPS-919 : CM Blending mode support
- ALPS-920 : Smart cut mode support CUDA CM
- ALPS-1030 : Tune (and expose?) D.WARP parameters
- ALPS-1032 : Template based on stitch or camera knowledge
- ALPS-1034 : Transform batch renderer tool in dialog box
- ALPS-1035 : Make render settings editable in new batch renderer
- ALPS-1046 : Parallax timeline : Enable shortcut
- ALPS-1053 : Disable masks when D.WARP is enabled
Changelog for Autopano Video Pro 3.0 Alpha 1

Main changes

Here are really proud to introduce this first Alpha version of the new Autopano Video 3.0. The new D.WARP feature is offering a big step forward in terms of stitching quality and will drastically reduce the post processing time. Also, to make Autopano Video more efficient for professional workflows we decided to add timecode support for both input and output videos. To have a quick preview of Autopano Video 3.0 Alpha make sure to watch this video.

Even if this is a 3.0 version, you have to register this version with a v2 key, which will be accepted all throughout the alpha-testing phase. This means that this version is time-locked, and will lock itself (removing the registration) around the time a new alpha, beta or the final release comes. When the final version is released, you will need an upgraded version 3 key to use the software. If you've lost your license key, you can retrieve it at any time from your user account.

D.WARP for OMNI

D.WARP technology offers a new way to stitch footage from the GoPro Omni rig and dramatically reduces the need for post-processing. Just click on the D.WARP button and many stitching errors due to parallax will be removed. It works for both static and moving shots! Currently, this feature works with the GoPro Omni rig thanks to several advantages that enable D.WARP to work properly:

  • the geometry is known
  • the camera position cannot change
  • the synchronization is perfect
  • the overlap between the cameras is large enough

All these points are required to focus mostly on the parallax compensation that D.WARP offers. Applying the D.WARP should be the last step of your workflow. Have at look at this quick tip video to learn more about D.WARP.

Timecode support

This new version supports timecode that allows videos from any genlocked rig to be directly imported in Autopano Video Pro without the need to synchronize the videos again. On the export side of things, you can either choose your start time in the render box or pass-through the source timecodes. The burn-in function will also help you working with proxy files in post-processing. This feature works with solutions offered by 3d-party companies like Timecode Systems, and results to a faster and more precise workflow. Have a look at this quick tip video to learn more about timecode support.

GoPro VR live preview

This new feature gives you the ability to preview the 360 video you’re working on in GoPro VR player, our free MacOS / Windows VR player. GoPro VR player is compatible with the Oculus and HTC Vive which will allow you to preview your footage in a VR headset without exporting your video or leaving Autopano Video Pro! Have a look at this quick tip video to learn more about GoPro VR live preview.

Frictionless Nuke / Autopano Video Pro workflow

Whenever a user imports an Autopano Video Pro project into Nuke, their nodes will be created automatically, providing a seamless workflow they can immediately apply to Cara VR. With a robust bridge between the two apps, Foundry and GoPro customers can access the right tool for the job, at every stage of their workflow.

Roadmap to final release

We decided to go with a very incremental update policy for the Alpha - Beta period. We will release new updates as often as possible until we have a release candidate. A lot of cool stuf is coming!

Compatibility

Autopano Video 3.0 requires at least Windows 7 or Mac OS X 10.10.

Fixes since 2.6.1:

- ALPS-200 : User can warp Omni content in AVP, using all GPU modes
- ALPS-203 : Use input video timecode for synchronization
- ALPS-213 : Color correction working with WARP
- ALPS-216 : Burn-in timecode into exported videos
- ALPS-217 : Warp compatible CPU / KGPU - OpenCL implementation
- ALPS-220 : Add timecode to output videos
- ALPS-487 : Make iso edge cutting compatible with mask points and circular crop
- ALPS-488 : Warp compatibility / integration with rolling shutter compensation
- ALPS-501 : [BUG] Check ISO EDGE mask and diffusion differences
- ALPS-502 : Warp support for all OMNI modes
- ALPS-503 : Integrate WARP in OMNI importer
- ALPS-509 : Study OMNI warp quality using 9 different contents
- ALPS-519 : Review and finalize all timecode uses
- ALPS-538 : [BUG] Warp not compatible with ERS
- ALPS-539 : [BUG] Iso-edge cut not applied when importing videos
- ALPS-603 : Study sample repartition for warp
- ALPS-612 : CPU renderer compatible with Omni warp
- ALPS-626 : Warp compatibility with stitching changes
- ALPS-694 : Code refactoring around WARP integration
- ALPS-695 : Timebombs and licenses for AVP 3.0 ALPHA
- ALPS-696 : Study and block OMNI warp incompatibilities with current features
- ALPS-697 : Discuss UX/UI for WARP
- ALPS-903 : Optim matching for D.WARP
- ALPS-906 : [BUG] Warp not working as expected

Known issues:

- ALPS-1001 : [BUG] Preview, tools, ... are closed when minimizing and maximizing AVP main window
- ALPS-1053 : Masks are not compatible with D.WARP -> Disable masks when D.WARP is enabled
- ALPS-1064 : [BUG] Motion synchronization is broken
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