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360° video player: GoPro VR Player 2.1.1 FINAL

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GoPro VR Player 2.1.1 final released

Today we are happy to release the final version of GoPro VR Player 2.1.1
This new update brings the support of the HTC Vive and the OpenVR SDK, several bug fixes and other minor feature updates.

What’s new?

  • OpenVR SDK - We now support the OpenVR SDK. This will allow you to use the HTC Vive with GoPro VR Player and also any other VR headset supported by OpenVR.
  • Analytics - To facilitate product support, product development and improvement GoPro may collect certain information in an anonymous way about your use of the software. This can disabled in Preferences.
  • HMD controlers - GoPro VR Player supports severals controlers (Oculus Touch, XBox One controller, HTC Vive controllers, …) to interact with the player without removing the headset.
  • Drag and drop directly a directory into GoPro VR Player to read the directory’s content.
  • The “print screen” functionality (keyboard shortcut : CMD or CTRL + P) does not print the UI any more, only the rendered part.
  • Use keyboard shortcut “S” to switch between left and right eye when dealing with stereoscopic media.
  • Small improvement of VLC performances on some GPU.
  • Update Oculus SDK to 1.9
  • For advanced users, it is now possible to initialize VLC backend with custom arguments.
  • See changelog below for full details.
Changelog for GoPro VR Player 2.1.1

Main changes

OpenVR

In addition of Oculus SDK we now support the OpenVR SDK. This will allow you to use the HTC Vive with GoPro VR Player and also any other VR headset supported by OpenVR.

By default, we automatically choose the right SDK (Oculus or OpenVR) depending on the HMD plugged in. But you can also force selection of one SDK, just change the setting in Preferences > Controllers. See documentation.


Analytics

To facilitate product support, product development and improvement as well as other services to you and other GoPro customers, GoPro may collect certain information in an anonymous way about your use of the software. If you don't want to share these data you can disable it in Preferences.


HMD controlers

GoPro VR Player supports severals controlers (Oculus Touch, XBox One controller, HTC Vive controllers, ...) to interact with the player without removing the headset. You can also use the old way with Gaze User Interface, just set it in the controllers settings. More details here.

Custom VLC arguments

For advanced users, it is now possible to initialize VLC backend with custom arguments. To enable this feature you have to start GoPro VR Player with the specific command line "vlc-custom". See documentation.


Other

Drag and drop directly a directory into GoPro VR Player to read the directory's content.

The "print screen" functionality (keyboard shortcut : CMD or CTRL + P) does not print the UI any more, only the rendered part.

Use keyboard shortcut "S" to switch between left and right eye when dealing with stereoscopic media.

Small improvement of VLC performances on some GPU.

Add stereo info in UDP packets

Fix blink issue when using native video backend and HMD.


Fixes since 2.0.2 :

  • [GPVP-24] - blink in UI for Oculus
  • [GPVP-57] - Remove doneCurrent() in VLC interface
  • [GPVP-70] - Fix issue with Shared Memory on a specific GPU
  • [GPVP-16] - Analytics implementation
  • [GPVP-25] - OpenVR & Oculus (refactoring)
  • [GPVP-30] - Drag and drop file on the desktop icon to launch the app
  • [GPVP-36] - Select the right SDK based on HMD plugged
  • [GPVP-42] - Evaluate QT 5.6.1-1
  • [GPVP-43] - Release 2.1.0.201
  • [GPVP-44] - Test 2.1.0.201
  • [GPVP-54] - Add a setting checkbox to allow infinite image duration
  • [GPVP-55] - Create a playlist automatically when dropping a directory
  • [GPVP-56] - Increase image size limit to gpu max texture size
  • [GPVP-58] - Specific behaviour for Touch Table
  • [GPVP-59] - Tests
  • [GPVP-61] - Analytics definition
  • [GPVP-66] - Update Oculus SDK to 1.9
  • [GPVP-71] - Update OpenVR SDK to latest 1.0.3
  • [GPVP-72] - Custom arguments for VLC backend
  • [GPVP-65] - Stream stereo mode in UDP packets
  • [GPVP-68] - Linux : command line argument does not work
  • [GPVP-69] - Linux : missing resources in package
  • [GPVP-73] - Issue with shader rendering on High DPI Display
  • [GPVP-87] - HMD render blinks when using native backend
  • [GPVP-29] - Support Oculus input devices
  • [GPVP-50] - Support OPEN VR input devices
  • [GPVP-86] - Add a setting checkbox to disable analytics
  • [GPVP-95] - HMD UI : feedback on player controls (play/pause/seek)
  • [GPVP-98] - Switch HMD button logo (oculus/openvr)
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