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360° video player: GoPro VR Player 2.1 beta 1

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GoPro VR Player 2.1 beta released

Today we are happy to release the first beta version of GoPro VR Player 2.1.
This new update brings the support of the HTC Vive and the OpenVR SDK, several bug fixes and other minor feature updates.
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What’s new?

  • We now support the OpenVR SDK. This will allow you to use the HTC Vive with GoPro VR Player and also any other VR headset supported by OpenVR.
  • Drag and drop directly a directory into GoPro VR Player to read the directory’s content.
  • The “print screen” functionality (keyboard shortcut : CMD or CTRL + P) does not print the UI any more, only the rendered part.
  • Use keyboard shortcut “S” to switch between left and right eye when dealing with stereoscopic media.
  • Small improvement of VLC performances on some GPU.
  • Update Oculus SDK to 1.9
  • For advanced users, it is now possible to initialize VLC backend with custom arguments.
  • See changelog below for full details.
Changelog for GoPro VR Player 2.1 beta 1

Main changes

OpenVR

In addition of Oculus SDK we now support the OpenVR SDK. This will allow you to use the HTC Vive with GoPro VR Player and also any other VR headset supported by OpenVR.

By default, we automatically choose the right SDK (Oculus or OpenVR) depending on the HMD plugged in. But you can also force selection of one SDK, just change the setting in Preferences > Controllers. See documentation.


Custom VLC arguments

For advanced users, it is now possible to initialize VLC backend with custom arguments. To enable this feature you have to start GoPro VR Player with the specific command line "vlc-custom". See documentation.


Other

Drag and drop directly a directory into GoPro VR Player to read the directory's content.

The "print screen" functionality (keyboard shortcut : CMD or CTRL + P) does not print the UI any more, only the rendered part.

Use keyboard shortcut "S" to switch between left and right eye when dealing with stereoscopic media.

Small improvement of VLC performances on some GPU.


Fixes since 2.0.2 :

- [GPVP-24] - bbrnk in UI for Oculus
- [GPVP-57] - Remove doneCurrent() in VLC interface
- [GPVP-70] - Fix issue with Shared Memory on a specific GPU
- [GPVP-16] - Analytics implementation
- [GPVP-25] - OpenVR & Oculus (refactoring)
- [GPVP-30] - Drag and drop file on the desktop icon to launch the app
- [GPVP-36] - Select the right SDK based on HMD plugged
- [GPVP-42] - Evaluate QT 5.6.1-1
- [GPVP-43] - Release 2.1.0.201
- [GPVP-44] - Test 2.1.0.201
- [GPVP-54] - Add a setting checkbox to allow infinite image duration
- [GPVP-55] - Create a playbrst automatically when dropping a directory
- [GPVP-56] - Increase image size brmit to gpu max texture size
- [GPVP-58] - Specific behaviour for Touch Table
- [GPVP-59] - Tests
- [GPVP-61] - Analytics definition
- [GPVP-66] - Update Oculus SDK to 1.9
- [GPVP-71] - Update OpenVR SDK to latest 1.0.3
- [GPVP-72] - Custom arguments for VLC backend
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